Published 9/2023
MP4 | Video: h264, 1280×720 | Audio: AAC, 44.1 KHz
Language: English | Size: 2.87 GB | Duration: 4h 28m
Houdini procedural animation workflow
What you’ll learn
Create procedural animations with CHOPs.
Create procedural grass wind in Houdini.
Create ground dust simulation in Houdini.
Create dynamics plants and vegetation simulation in Houdini.
Requirements
I expect you to have some sort of basic Houdini knowledge.
You should have Houdini 19.5 installed on your computer.
Description
Want to create awesome dynamic vegetation and wind simulation?Then I welcome you to Nexttut education’s Houdini Helicopter Landing Simulation course.About Me:My name is Shahzad Ahmad. I am a Houdini FX Artist. I am passionate about creating Visual Effects (explosions, smokes, fire, clouds, dust, particles, magic, etc.), as well as all kinds of destruction and fluids. I am a self-taught Artist. And I love watching science documentaries and Sci-Fi movies!By the end of this course:You will be able to create procedural animations with CHOPs.You will be able to create procedural grass wind in Houdini.You will be able to create ground dust simulation in Houdini.You will be able to create dynamics plants and vegetation simulation in Houdini.You will be able work with confident in solaris.What You Will LearnHoudini procedural animation workflowProcedural tree generationWorking with wire solverCreating custom velocities with volumeScattering multiple objectsProcedural grass windTree rig for wire solverGround dust simulationWorking with solarisImporting instances in solarisRendering with Karma CPUCourse Projects:We will start with importing helicopter model and we will use CHOPs to procedurally animate helicopter. And then we will import plants and vegetation and use wire solver to simulate plants we will be using volume velocities to create custom wind for plants and vegetation simulation. And then we will learn how to create procedural grass wind using VOPs. After we have animated grass and vegetation we will take a look at creating instances and scattering plants and vegetation in here we will use loops and copy stamping to add per instance animation timing variation. After that we will use Sidefx labs tree tool to procedurally generate bamboo trees and we will rig our procedurally generated tree for wire solver. And then we will use particles simulation to create grass blowing in the wind effect. And after that we will use pyro solver to create ground dust simulation. And then we will import all of our assets in to solaris for shading and rendering in here we will take a look at how we can import instances efficiently in to solaris and we will assign materials and render our final shotIs This Course Right For You:I have designed this course for intermediate Houdini students.Who Is Not The Ideal StudentAbsolute beginners Houdini students.JOIN ME NOW:So if you want to learn Houdini and want to create awesome Dynamic Vegetation and Wind Simulation, then join me now. Hope to see you in the course.
Overview
Section 1: Introduction
Lecture 1 Introduction
Lecture 2 Download Project Files
Section 2: Helicopter Simulation in Houdini
Lecture 3 Setup New Project
Lecture 4 Sidefx Labs Installation
Lecture 5 Setting Up Helicopter Animation
Lecture 6 Simulating Anthurium Plant
Lecture 7 Simulating Fern Plant
Lecture 8 Procedural Grass Wind
Lecture 9 Scatter Animated Grass
Lecture 10 Scattering Plants
Lecture 11 Add Pine Roots
Lecture 12 Background Vegetation
Lecture 13 Labs Tree Tools Intro
Lecture 14 Create Bamboo Tree
Lecture 15 Prepare Tree Skeleton For Sim
Lecture 16 Custom Wind Velocity
Lecture 17 Scatter Bamboo Tree
Lecture 18 Grass Particles Sim
Lecture 19 Ground Dust Sim
Lecture 20 Import In To Solaris
Lecture 21 Materials And Rendering
Lecture 22 Composting
Section 3: Conclusion
Lecture 23 Thank you
If you want to work in Film special effects.
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