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Creating a Space Invaders Game Using Unity and C#

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Published 9/2023
Created by Brian Covault
MP4 | Video: h264, 1280×720 | Audio: AAC, 44.1 KHz, 2 Ch
Genre: eLearning | Language: English | Duration: 72 Lectures ( 7h 47m ) | Size: 3.55 GB

Learn how to create a complete Space Invaders arcade game in Unity from a 40 year programming veteran

What you’ll learn
How to create a complete Space Invaders game in Unity
How to add sound effects to a game in Unity
How to use rigidbody and box collider components in Unity
How to use tags and sorting layers in Unity
How to detect collisions in Unity
How to create multple arcade game levels in Unity
How to create dialogs in Unity
How to create a cool, moving star field background for games in Unity

Requirements
No Unity or programming experience needed. You just follow what the instructor does

Description
All software and resources used in this course are free.In this course, you will learn how to create a complete Space Invaders game in Unity from an instructor with 40 years application development experience.  No unity or programming experience needed.  All you need to do is follow what the instructor does.  This is what you will learn in the course.- How to create a Unity project- How to change the layout of the panes in the Unity editor- How to create a cool, moving star field background for games- How to create the player, enemies, player projectiles and enemy projectiles in a Space Invaders game- How to add a rigidbody to an object- How to turn off the gravity in an object’s rigidbody and give the object a constant velocity- How to prevent objects from moving when hit by other objects in Unity- How to prevent objects from moving off the screen in Unity- How to detect when an object has collided with another object and determine what type of object it has collided with- How to determine when the game is won- How to determine when the game is lost- How to create You Win, Game Over and Exit Game dialogs- How to test a game throughout the development process- How to investigate and correct errors


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