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TicTacToe Game with AI – The Complete Qt C++ Game Course

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Published 9/2023
Created by Alex Franck
MP4 | Video: h264, 1280×720 | Audio: AAC, 44.1 KHz, 2 Ch
Genre: eLearning | Language: English | Duration: 59 Lectures ( 13h 28m ) | Size: 7.9 GB

Learn Game Development step by step by creating a TicTacToe Game with Artificial Intelligence (AI) using C++ and Qt

What you’ll learn
Learn step by step how to plan and create a fully-functional Game
Learn how to use C++ to create a Graphical User Interface (GUI) Application
Learn how to use the Qt framework to create the user interface of a Game
Learn how to implement Game Logic
Learn how to create a cross-platform game
Learn how to navigate and understand the documentation of the Qt framework
Learn how a TicTacToe Game is implemented
Learn how Artificial Intelligence (AI) can be added to the implementation of a Game

Requirements
A very basic understanding of C++

Description
This practical course aims at teaching you step by step how to create a game using C++ and Qt. C++ is a very powerful programming language very suitable for making games, whilst Qt is a very large graphical user interface (GUI) framework fully based on C++. In this course you learn how to practically use C++ to create a GUI application and you also learn how to use and get familiar with the very powerful Qt framework.The first aim of the course is to teach you how to plan a game. Essentially, you are going to learn how to turn your game ideas into Game Requirements for your Game application. You also learn how to meticulously organise them so as to be able to implement them incrementally, in a logical manner.Secondly, you thoroughly learn about the Qt framework. Essentially, you learn how to navigate the massive documentation of the Qt framework, in order to be able to get the functionality that you need for your Game. Additionally, you learn step by step how to create a beautiful, coherent, and interactive graphical user interface with the Qt framework.Thirdly, you methodically learn how to implement Game Logic using C++. Essentially, you finally become able to apply the theory of C++ in an actual GUI application, in order to create a very entertaining TicTacToe Game. Quite simply, you learn how to practically use concepts like selection control structures, repetition control structures, functions, pointers, references, classes, objects, lifetime of objects, inheritance, polymorphism, etc.Fourthly, you learn how to add Artificial Intelligence (AI) to a Game Logic. Essentially, in this course, you learn how to create AI opponents that a human player can play against. You first learn how to create a weak AI opponent that a human player can easily defeat. Then you learn, step by step, thoroughly, how a tough AI opponent can be created, how it can be made to be very smart, and therefore very hard to defeat.Finally, you get to have a go at the TicTacToe Game by yourself. Essentially, at the end of the course, you get a couple of Assignments where your tasks are about ameliorating and extending the Game. This is a means for you to test how much you have understood from the course.Regarding the course itself, it is structured in a way that one section builds upon the previous ones. So this is essentially to tell you that not every section adds something new in the user interface or in the game logic. The sections are all interconnected, and in order to create the TicTacToe Game exhibited in the introduction video, you will have to go through the entire course, one video after the other.I wish you a pleasant time as you navigate through the course.Happy learning,Alex


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