Autodesk Maya – Materialien und Shader Grundlagen der Oberflächenerstellung mit Praxisbeispielen | 2.87 GB
Duration : 5 Std. 4 min | Video: AVC (.mp4) 1280×720 25fps | Audio: AAC 44.1KHz 1ch
Genre: eLearning | Peter Thielmann | 26.09.2014
Verstehen Sie Mayas Shaderattribute, um realistische Oberflächen zu erstellen. Peter Thielmann erklärt Ihnen zunächst die für jeden Shader gleichen Optionen. Dann geht es Video für Video um weitere Shader und deren verschiedene Attribute, so dass Sie ein Verständnis für deren Einsatzgebiet erhalten. Und im abschließenden Praxiskapitel erstellen Sie einige der gängigsten Materialtypen.
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