本视频教程是由CGCookie机构出品的Blender水母制作视频教程,CGCookie Creating A Jellyfish in Blender,大小:645 MB,MP4高清视频格式,附工程源文件,教程使用软件:Blender,作者:Kent Trammell,共4个章节,语言:英语。
Blender是一个开源的多平台轻量级全能三维动画制作软件,提供从建模,动画,材质,渲染,到音频处理,视频剪辑的一系列动画短片人人素材制作解决方案。blender以python为内建脚本,支持yafaray渲染器,同时还内建游戏引擎。动画工具,包括了反向动作组件,可设定骨骼,结构变形,关键影格,时间线,非线性视频编辑,顶点量重及柔化动量组件,包括网孔碰撞侦察和一个具有侦察碰察的粒子系统,固体碰撞、布料、液体、力场解算。
English | mp4 | H264 1280×720 | AAC 2 ch 128 kbps | 1 hr 36 min | 645 MB
eLearning, Compositing, Cycles, Materials and Shading, Modeling, Particles, Physics/Dynamics, Rendering
– Modeling: Taking advantage of Blender’s cloth simulation makes this easy and fun. Also see how powerful the modifier stack can be with arrays, lattices, and curves.
– Shading and Lighting: Jellyfish are made of a strange cloudy transparent material which makes for a challenging shader build. Learn how to generate these non-traditional shaders with Cycles.
– Post Production: Add final polish to your render with the compositor.
4 Lessons:
1. Modeling the Tentacle Arms Free!
2. Modeling the Bell
3. Shading and Lighting
4. Compositing
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