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Design Patterns and SOLID Principles with Java

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Design Patterns and SOLID Principles with JavaVideo: .MP4, AVC, 1920×1080, 30 fps | Audio: English, AAC, 48 KHz, 2 Ch | Duration: 6h 48m | 1.31 GB
Instructor: Róbert Kohányi

Write maintainable and extensible code in the latest version of Java, using design patterns and SOLID principles

Learn

What design patterns are and why you should learn and use them
Understand and apply important design patterns such as the Template Method, the Strategy, the Singleton, the Facade, and the Factory Method
Identify and avoid anti-patterns—for instance, using God objects or having a so-called pattern fetish
How and why to design modular and extensible code by exploring important SOLID principles
How to quickly refactor code that does not adhere to design best practices by using your favorite IDE

About

This course will guide you through the whys and hows of important design patterns using SOLID principles and, more importantly, will help you recognize opportunities to apply these; its focus is on real-world problems and down-to-earth explanations to get you started quickly. The goal of the course is not to have you breeze through every design pattern in existence in a few minutes with oversimplified examples. Instead, you will learn selected design patterns in an in-depth way. During the course, you’ll also familiarize yourself with the major aspects of SOLID design and writing clean code, as these concepts and applying design patterns should go hand-in-hand.

By the end of the course, you will be able to identify (and confidently apply) design patterns in your own applications and be empowered to make your design choices using complex examples.

Features

In-depth, practical guide focusing on must-have, instantly usable core knowledge that’s easily transferable to other languages
Straightforward explanations served in a bottom-up style, covering basic topics and advanced concepts alike in an easy-to-understand way
Guided walkthroughs using multiple examples, featuring real-world problems and scenarios


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