其独特的节点式操作方式,尤其适合大规模大尺度与複杂的特效製作。
SideFX has released Houdini 18.5.351, the latest update to its procedural toolkit. The 18.5 release adds a number of features, including new cloth and fluid simulation tools, also updates the Solaris shot layout and look dev toolset, Karma renderer, plus game development plugins.
Houdini is a 3D animation and special effects application developed by Side Effects Software, a twenty-five-year-old company based out of Toronto. Houdini was designed for artists working in 3D animation and VFX for film, TV, video games and virtual reality. Houdini brings these worlds together into a single powerful platform.
Side Effects’ former flagship product was PRISMS, a suite of 3D graphics tools that served as the basis for the development of Houdini.
Unlike other 3D animation software, Houdini uses a node-based procedural workflow that makes it easy to explore iterations as you refine your work. Programs like Maya or Blender store changes in a user history which makes it difficult to return to a previous version of your work. Houdini’s unique node-based approach allows for multiple iterations so that its easy to make changes and develop your animations and effects.
SideFX has released Houdini 18.5, the latest major update to the procedural 3D software. The release adds new features across the board, including new cloth and fluid simulation tools, plus updates to the Solaris shot layout and look dev toolset, Karma renderer, and game development plugins.
Houdini 18.5 introduces KineFX, a new procedural character rigging and motion editing system which is basically a foundation for a character animation toolset in Houdini. The team wants to boost the power of Houdini’s procedural workflow when it comes to the animation pipeline.
The update also enhances simulation toolsets, including Vellum, the GPU-accelerated multiphysics solver. Users can now play with Vellum Brush which is a set of interactive physics brushes for curves, meshes, and soft bodies. This set allows users to interact with simulations directly in the viewport. You can use it to sculpt cloth, and the tool will automatically generate realistic folds and wrinkles.
As for Pyro FX, Houdini’s smoke and fire simulation toolset, the update adds new Pyro Burst and Pyro Trail tools.
Side Effects Software. is a world leader in the development of Houdini, our advanced 3D animation and special effects software for use in film, commercials and video games. Side Effects Software has been recognized three times with Scientific and Technical awards from the Academy of Motion Picture Arts and Sciences. The Houdini family of animation software offers digital artists an unprecedented level of power, flexibility and control based on award-winning procedural technology. The comprehensive feature set includes: modeling, rigging, animation, particle effects, dynamics, compositing, integrated rendering, and more. All Houdini applications work together seamlessly and are available for the Mac OS X, Linux and Windows operating systems.
Product: SideFX Houdini FX
Version: 18.5.351
Supported Architectures: x64
Website Home Page : http://www.sidefx.com
Language: english
System Requirements: PC *
Size: 1.6 Gb
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