一款高级的蒙特卡洛光线追踪渲染器,专为长篇动画和视觉效果的要求而编写。新版Solid Angle 3ds Max To Arnold支持3ds Max 2020.阿诺德最初与索尼影业联合Imageworks开发,现在是他们的主要渲染器,阿诺德用于全世界超过300个工作室,包括ILM,Framestore, MPC, The Mill和Digic Pictures。阿诺德是主要的渲染器在多的电影,如 Monster House 和 Cloudy with a Chance of Meatballs to Pacific Rim and Gravity。
The Arnoldrenderer product team is pleased to announce the availability of Arnold (or MAXtoA) 4.0.4.36 for Autodesk 3ds Max. This version uses the Arnold 6.0.3.0 core.
Product: Solid Angle 3ds Max to Arnold
Version: 4.X
Supported Architectures: x64
Website Home Page : http://www.arnoldrenderer.com
Language: english
System Requirements: PC *
Supported Operating Systems: *
Software Prerequisites: *
Size: 828.6 mb
* Requirements & Platforms:
– Windows 7 and later
– CPU with at least SSE 4.1
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