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Solid Angle 3ds Max to Arnold 4.2.0.55

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Solid Angle 3ds Max to Arnold 4.0.4.36

一款高级的蒙特卡洛光线追踪渲染器,专为长篇动画和视觉效果的要求而编写。新版Solid Angle 3ds Max To Arnold支持3ds Max 2020.阿诺德最初与索尼影业联合Imageworks开发,现在是他们的主要渲染器,阿诺德用于全世界超过300个工作室,包括ILM,Framestore, MPC, The Mill和Digic Pictures。阿诺德是主要的渲染器在多的电影,如 Monster House 和 Cloudy with a Chance of Meatballs to Pacific Rim and Gravity。


Solid Angle 3ds Max to Arnold 4.X | 828.6 mb

The Arnoldrenderer product team is pleased to announce the availability of Arnold (or MAXtoA) 4.0.4.36 for Autodesk 3ds Max. This version uses the Arnold 6.0.3.0 core.

Product: Solid Angle 3ds Max to Arnold
Version: 4.X
Supported Architectures: x64
Website Home Page : http://www.arnoldrenderer.com
Language: english
System Requirements: PC *
Supported Operating Systems: *
Software Prerequisites: *
Size: 828.6 mb

* Requirements & Platforms:

– Compatible with Max 2019-2021
– Windows 7 and later
– CPU with at least SSE 4.1


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