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Cross-platform Development with Flutter and Firebase

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MP4 | Video: h264, 1280×720 | Audio: AAC, 44.1 KHz, 2 Ch
Genre: eLearning | Language: English + srt | Duration: 37 lectures (5h 57m) | Size: 5.9 GB

Build applications that work on Android, iOS, Web, and Desktop from a single codebase


What you’ll learn:
Building cross-platform applications that work on web, mobile, and desktop using Flutter and Firebase

Requirements
Basic programming experience is recommended, however, the course covers everything from scratch

Description
Flutter is Google’s UI toolkit for building beautiful, natively compiled applications for mobile, web, desktop, and embedded devices from a single codebase. In this course, we will dive into Flutter development by building 5 applications from scratch. We will cover building great user interfaces, navigation, persistent storage, network requests (API calls), managing state, integration with Firebase, and all the concepts you need to start bringing your ideas to life. A detailed outline of the course curriculum is shown below:

Environment Setup
This section will cover setting up your development environment and getting all the tools you need to start developing apps with Flutter

Downloading the Flutter SDK

Getting Android Studio and Xcode

Git

Surge

VSCode

Downloading useful plugins (flutter, dart, and sublime text key map)

Project 1: Building a personal portfolio
In this section, you will build and deploy a personal portfolio application that you can share with the world. You will cover the following topics:

Creating a new project

Running your app

Hot Reload and Hot Restart

Dart data types

Stateless widgets

User interactions with Buttons

Adding assets and third party dependencies

Web deployment using surge

Running app in release mode

Project 2: Building a Pokédex app
In this section, you will build and deploy a Pokédex application that displays a list of Pokémon. You will cover the following topics:

Navigation

Working with ListViews

Transferring data between screens

Object-oriented programming in Dart

Generating launcher icons and a splash screen

Project 3: Building a cryptocurrency tracker
In this section, you will build and deploy a cryptocurrency tracker that fetches data from an API and displays it on the screen. You will cover the following topics:

Stateful widgets

Managing state

Networking requests (API calls) using the Dio Package

Working with JSON

Factory constructors

Project 4: Building a notes app
In this section, you will build and deploy a notes app that persistently stores data across app loads. You will cover the following topics:

Persistent data storage

Shared preferences

Hive database

Working with FutureBuilders

Working with GridViews

Forms and input validation

Project 5: Building a real-time chat application using firebase
In this section, you will build and deploy a real-time chat application with email authentication using firebase. You will cover the following topics:

Firebase integration

User authentication with email and password

Email verification

Working with StreamBuilders

Real-time data with Firestore

Who this course is for
Developers interested in building beautiful and smooth applications that run on Web, Mobile, and Desktop from a single codebase


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