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Make 5 Stunning Awesome Games In C++ Using Sdl2 Library

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Published 10/2023
MP4 | Video: h264, 1920×1080 | Audio: AAC, 44.1 KHz
Language: English | Size: 12.23 GB | Duration: 18h 41m

Learn to Make Incredibly Powerful High Quality Graphic Games in C++ using the most powerful C++ Graphic Library SDL2

What you’ll learn
Anyone who wants to make Pro Level Games in C++
Anyone who want to become an Expert in Game Programming
Anyone who want to make High Quality Graphical Games in C++
Anyone who want to get a kind of a blueprint of making any type of Game in C++

Requirements
No Programming Experience Required as we have a separate 7 Hours C++ Crash Course in the last Section of the Course

Description
In this course you will be able to learn about the Game Development concept in C++. We are going to do Game Development in C++ using the most powerful C++ Graphic Library SDL2. SDL2(Simple Direct Media Layer) is a very famous and interactive module for Game development in C++. You are going to cover the very latest concepts of Game Development using SDL2 in this course where we will be covering 5 Games using SDL2 each introducing new and interesting concepts for you to learn.Each game is going to help you to learn more and more interesting concepts. At the end of this course I assure you that you will be able to create a totally new Game of your own requirements and specifications in SDL2. This course covers the latest concepts of C++ and SDL2. Moreover if you no knowledge of C++ or SDL2 or any other Programming Language then you don’t have to worry about it. We have uploaded a C++ Crash Course at the end of this course that will help you gain a good knowledge of C++before you start on with the game development in SDL2. Each Game that we have made in this course is independent from other games means that you don’t have to take the 1st and 2nd Game in order to start the 3rd Game. You can make the Games in any order you see fit. We have talked a lot about SDL2 in this course and what is actually behind the built-in stuff in SDL2. If you already know the basic of C++ then there is no need to take the crash course which is in the last section of the course.In the course, if you have any type of Questions or if you are having trouble understanding anything then you can directly reach out to me or you can ask your question in the Q/A section. I have attached the code with each lecture so that if you got stuck somewhere then you can use the code. There is couple of challenging assignments that will test your skills and how much you are learning in the course. I wish you a very best of Luck with the Course.Thanks!

Overview
Section 1: Installing and Setting up SDL2 on a C++ IDE

Lecture 1 Installing and Setting up SDL2 on a C++ IDE

Section 2: Google Dino Dinosaur Game in C++ using SDL2 Library

Lecture 2 Dino Game : Displaying the GUI SDL2 Window

Lecture 3 Dino Game : The Quit Event

Lecture 4 Dino Game : Putting the Dino on SDL2 Window

Lecture 5 Dino Game : Handling Dino Jump and Applying Gravity

Lecture 6 Dino Game : Creating a Ground Scrolling Effect in the Game

Lecture 7 Dino Game : Obstacles Movement

Lecture 8 Dino Game : Putting Pteras at Different Altitudes

Lecture 9 Dino Game : Collision Detection Function

Lecture 10 Dino Game : Game Over Conditions

Lecture 11 Dino Game : Replay Game

Lecture 12 Dino Game : Complete Game – Final Explanation

Section 3: Brick Breaker Game in C++ using SDL2 Library

Lecture 13 Brick Breaker Game : Displaying the GUI SDL2 Window

Lecture 14 Brick Breaker Game : Displaying the Ball

Lecture 15 Brick Breaker Game : Event Handler Function

Lecture 16 Brick Breaker Game : Setting up the Background Image

Lecture 17 Brick Breaker Game : Moving the Ball

Lecture 18 Brick Breaker Game : Ball Collision with the Walls

Lecture 19 Brick Breaker Game : Bat Movement

Lecture 20 Brick Breaker Game : Bat Ball Collision

Lecture 21 Brick Breaker Game : Bricks Initialization

Lecture 22 Brick Breaker Game : Ball Brick Collision

Lecture 23 Brick Breaker Game : Winning Condition

Lecture 24 Brick Breaker Game : Freeing up Memory – Destroy Function

Lecture 25 Brick Breaker Game : Game Over

Lecture 26 Brick Breaker Game : Completing the Game – Final Explanation

Section 4: The Helicopter Game in C++ using SDL2 Library

Lecture 27 Helicopter Game : Displaying the GUI SDL2 Window

Lecture 28 Helicopter Game : Putting Helicopter on SDL2 Window

Lecture 29 Helicopter Game : Helicopter Movement

Lecture 30 Helicopter Game : Collision with Walls

Lecture 31 Helicopter Game : Loading and Moving Obstacles

Lecture 32 Helicopter Game : Helicopter Obstacles Collision Detection

Lecture 33 Helicopter Game : Game Over

Lecture 34 Helicopter Game : Displaying and Rendering Score

Lecture 35 Helicopter Game : Completing the Game – Final Explanation

Section 5: Space Invader Game in C++ using SDL2 Library

Lecture 36 Space Invader Game : Displaying the GUI SDL2 Window

Lecture 37 Space Invader Game : SDL Quit Event Functionality

Lecture 38 Space Invader Game : Displaying the Spaceship

Lecture 39 Space Invader Game : Spaceship Movement

Lecture 40 Space Invader Game : Spaceship Fire

Lecture 41 Space Invader Game : Enemies Movement

Lecture 42 Space Invader Game : Collision Detection b/w Spaceship and Enemies

Lecture 43 Space Invader Game : Killing Enemies on Bullet Fire

Lecture 44 Space Invader Game : Game Over Functionality

Lecture 45 Space Invader Game : Replay the Game

Section 6: Snake Game in C++ using SDL2 Library

Lecture 46 Snake Game : Displaying the GUI SDL2 Window

Lecture 47 Snake Game : Displaying Snake on SDL2 Window

Lecture 48 Snake Game : Moving the Snake

Lecture 49 Snake Game : Collision with Walls

Lecture 50 Snake Game : Snake Eating Food

Lecture 51 Snake Game : Snake Self Collision

Lecture 52 Snake Game : Game Over Conditions

Lecture 53 Snake Game : Completing the Game – Final Explanation

Section 7: C++ Crash Course

Lecture 54 C++ Crash Video

Anyone who wants to make Pro Level Games in C++,Anyone who want to make High Quality Graphical Games in C++,Anyone who want to get a kind of a blueprint of making any type of Game in C++,Anyone who want to become an Expert in Game Programming


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