Patreon – Ian Hubert Collection Jan 2021 to Oct 2023
Info:
Includes:
14 Minutes of Ways to Select Objects in Blender.mp4
2D Card (Screen_) Replacement – Tracking, Compositing.mp4
A VFX Shot Every Day – Pete Breakdowns.mp4
Advanced Paintouts with a Moving Camera in Blender.mp4
Alpha Release_ Color Tools! Match CG_Live Action!.mp4
Animating a Traffic Light.mp4
Animating Huge Things and Little Things in Blender.mp4
Another Greenscreen Tutorial (working on the Taxi Scene).mp4
Automatic Face Tracking.mp4
Barbershop with Various Signage.mp4
Bizarrely Powerful Trick for Cinematic Compositions.mp4
Blender Volumetrics_ working with some haze_fog and clouds!.mp4
Blowing Grass Asset & Breakdown.mp4
Boat Shoot Final Thoughts.mp4
Boat Shoot! Introduction_Backstory.mp4
Camera Shake Addon v.2 (Camera Shakify).mp4
Camera Shake Addon.mp4
Capturing Photoscans_ Everything I Can Think of.mp4
Cat Sculpting when you’re bad at Sculpting and Cats..mp4
Cheating Volumetric Light Rays in Cycles.mp4
Completing Big Shots.mp4
Continued Experiments with Procedural Waves.mp4
Creating Auto-randomized Signs_Neon_Such! (getting random).mp4
Cyberpunkish Lighting.mp4
Designing Holographic Interfaces.mp4
Designing the Phaeton.mp4
Digital Extensions without Greenscreen.mp4
DigitalExtension.mp4
Driving Through a Market pt 1_ Layout_Blocking.mp4
Driving Through a Market pt 2_ Modeling Market Stalls.mp4
Dynamo Dream Old VFX Retrospective.mp4
Everything Nathan Knows About Color Part 1 – Transfer Functions.mp4
Freeway Pirate Breakdowns_ tire rigging, hot metal, and shockwaves.mp4
Getting Neoclassical Pt. 2_ Interiors.mp4
Giving 2D Steam Elements 3D Looking Shadows.mp4
Hologram Shader Breakdown.mp4
HyperBole Cinematography Breakdown.mp4
Initial Blender VR Tomfoolery.mp4
Introduction to the Asset Browser.mp4
Let’s Model a Boat!.mp4
Lighting a Space Scene (and other things).mp4
Make a simple Blender Addon_Hotkey_Button with Python.mp4
Makin a Bag o’ Beans.mp4
Making a Blinking Light Asset.mp4
Making a Flying Vehicle pt. 1 – Design_Blocking.mp4
Making a Flying Vehicle pt. 2 – Refining_Texturing.mp4
Making a Sci-Fi-ish Lighthouse.mp4
Making a Shot from Scavenged Elements pt. 1 – Environment.mp4
Making a Shot Start-To-Finish (Cave Explorers).mp4
Making Eevee Look Like Cycles (intro to Eevee).mp4
Making Lots of Quick Stuff with Photoscans.mp4
Making Tarps!.mp4
Making the World Nasty.mp4
Modeling a Desert Hangar.mp4
Modeling a Slot Machine.mp4
Modeling a Spaceship Cockpit Windshield.mp4
Modeling an Airport Waiting Room.mp4
Modeling an Overpass.mp4
Modeling That Greenhouse Environment.mp4
Moss! A few different ways..mp4
One of the Biggest Compositing Basics.mp4
Optimizing Cycles Renders.mp4
Photoscanning Greebles from Real Life.mp4
Powerful, Flexible, Sloppy modeling with Remesh Modifier.mp4
Putting Graffiti on Stuff.mp4
Quick Chat about Brainstorming.mp4
Quick Rigging for Scans (animating a little vignette).mp4
Quick Tip_ Compositing CG Into Grass.mp4
Quickie_ Industrial Stairs, Railings, and Rails.mp4
Quickie_ Making Steam Elements Not Clip Through the Camera.mp4
Refraction Tut! Heat Distortion and Such in Blender.mp4
Some Useful Techniques for Modeling a Scooter.mp4
Starmaps in Blender (two methods).mp4
Talking about Landing Gear and Linkages.mp4
Things I Learned From Recent VFX Shots.mp4
Tips for Optimizing Photoscans.mp4
Tutorial_ Brick Walls and Vintage Painted _Ghost_ Signs.mp4
Tutorial_ Digital Costume Enhancement (Tracking, easy_complex).mp4
Tutorial_ Modeling Sci-Fi Megastructures in Blender.mp4
Tutorial_ Modeling Ship Hulls and Trucks (Curved Surfaces).mp4
Tutorial_ Self-Randomizing Assets (Posters, Lights).mp4
Tutorial_ Spaceship Through Canyon (Vapor trails, etc.).mp4
Tutorial_Asset_ Blowing Straps_Plastic.mp4
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