Flash Professional CS5: Creating a Simple Game for iOS Devices
In this course, Todd Perkins shows how to use Flash Professional CS5 to create a game to play on iOS devices, utilizing device hardware like the accelerometer and integration with a local database. The course covers the game development from start to finish, including planning and preparation, character and background animation, creating interactions and scoring mechanism, and finally testing and publishing the app. Exercise files are included with the course.
Topics include:
Optimizing assets
Planning game play and viewing class structure
Making the character move and jump
Adding sound effects
Adding accelerometer support
Creating reusable classes
Looping background animations
Detecting collisions
Using a timer
Increasing scrolling speed
Acquiring testing certificates and provisioning profiles
Troubleshooting performance issues
Submitting to the App Store
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