Published 10/2024
MP4 | Video: h264, 1280×720 | Audio: AAC, 44.1 KHz
Language: English | Size: 3.45 GB | Duration: 4h 42m
Master Creating 2D and 3D Games with Unity from Scratch
What you’ll learn
Set up Unity projects with proper folder structure and asset management.
Navigate Unity’s windows, asset store, and package manager effectively.
Create player controller scripts to handle player movement and animations.
Implement rigidbody-based movement and jumping mechanics.
Requirements
A computer capable of running Unity.
Description
This course offers a complete introduction to Unity game development, guiding you through building both 2D and 3D games from scratch. You’ll start by setting up Unity with the proper folder structure and asset management techniques. We’ll explore Unity’s windows, asset store, and package manager to help you access essential tools and assets quickly.Through practical exercises, you’ll learn how to create player controllers, implement rigidbody-based movement, and add animations. You’ll also use prefabs to streamline your game elements and build a camera-follow script to enhance gameplay. In addition, we’ll dive into tilemaps for level creation and fix collider issues, ensuring smooth player interactions.The course also covers creating start menus, pause menus, and game-over UIs to give your game a professional touch. Finally, you’ll explore 3D mechanics by designing player controllers for 3D space, rotating players, and creating Game and Player Manager scripts. You’ll also add weapons for interactive gameplay elements.By the end of the course, you’ll have the skills and confidence to create, build, and deploy your own Unity projects across platforms. Start your game development journey today, unlock the potential to create engaging games, and turn your ideas into reality! Go from a beginner to developer today.
Overview
Section 1: Introduction
Lecture 1 Setup
Lecture 2 Folder Structure
Lecture 3 Unity Main Windows
Lecture 4 Unity Asset Store and Package Manager
Section 2: Module 1
Lecture 5 Overview of game elements
Lecture 6 Create a Player controller script
Lecture 7 Move Player Using (Rigidbody)
Lecture 8 Player Jumping
Lecture 9 Creating animations
Lecture 10 Add Animations to player
Lecture 11 Introduction about Prefabs
Lecture 12 Camera Follow script
Lecture 13 Token prefab creation
Lecture 14 Tilemaps in unity
Lecture 15 Create a level
Lecture 16 Tilemap collider Fix
Lecture 17 Create Dead Zones
Lecture 18 Create Level Complete Zone
Lecture 19 Create start menu
Lecture 20 Create in- game menu
Lecture 21 Create Pause, Game Over UI
Lecture 22 Learn to create build
Section 3: Module 2
Lecture 23 Intro to 3D
Lecture 24 Create Player for 3d space & Player controller
Lecture 25 Player Rotate
Lecture 26 Create Player Manager script
Lecture 27 Create Game Manager
Lecture 28 Create Weapons
Lecture 29 Create LMG and Weapon switching
Beginners interested in game development using Unity.,Indie developers looking to build both 2D and 3D games.
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