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Unreal 5 Blueprint Tools For Artists

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Published 10/2024
MP4 | Video: h264, 1920×1080 | Audio: AAC, 44.1 KHz
Language: English | Size: 7.15 GB | Duration: 7h 3m

Your complete course for learning Blueprints for Artist Tools

What you’ll learn
Learn the basics of the Blueprint toolkit, using industry standard best practices
Understand the powerful concepts of User Exposed Variables, For Loops, Splines, Timelines and much more
Start to understand the performance implications of draw calls and how to best control that when spawning meshes dynamically
Understand the tools and concepts of player based interaction with Blueprints

Requirements
Some basic understanding of the Unreal Engine

Description
Welcome to my Unreal Engine 5 Blueprints Course – Blueprints for Art Tools, here on Udemy. This course will take you from the basics of the Blueprint toolkit and introductory concepts, to a fully interactable dynamic light asset, a book pile spawner, a fence spline tool and an animated fire light. With over 40 example blueprints breaking down each new concept that gets introduced as well as the step by step process of the worked examples. This is the perfect introductory course for someone new to blueprints or someone more experienced looking to expand their skillset. Over the course of 7 hours, all broken down into bite size 10-15 min videos, we cover everything from the UI, Variables, Events, Triggers, Loops, Randomisation, Splines, Timelines and so much more. Each chapter contains many examples, full of handy comments, as well as a many corresponding video lectures that explains in full detail what is being done and why – so you’re learning both the techniques being used and building up a base of background knowledge of first principal concepts, allowing you to build up your own effects in future. With industry standard practices from my 15 year career, including 5 years of teaching Game Art at a Masters Degree level, this course will empower you to make your own Blueprint Tools to speed up your workflow.

Overview
Section 1: Source Files

Lecture 1 Introduction

Section 2: Introduction

Lecture 2 Introduction to the Course

Lecture 3 Introduction to the UI

Lecture 4 Material Inheritance

Lecture 5 BP Inheritance

Lecture 6 Parameter Start

Lecture 7 Parameter Material Setup

Lecture 8 Exposed Parameters

Lecture 9 Colour and Mesh Parameters

Lecture 10 Organisation

Section 3: Light Prefab

Lecture 11 Prefab Mesh Visibility

Lecture 12 Prefab Mesh Location

Lecture 13 Prefab Light

Lecture 14 Prefab Light Material

Lecture 15 Function Setup

Lecture 16 Function Between

Lecture 17 More Functions

Lecture 18 Lamp Function

Lecture 19 Events and Inputs

Lecture 20 Auto Light

Lecture 21 Counter

Lecture 22 Destruction

Section 4: Book Pile

Lecture 23 Randomisation

Lecture 24 For Loops

Lecture 25 Loop Index

Lecture 26 Random Mesh Array

Lecture 27 Save Mesh Array

Lecture 28 Random Colour Loop

Lecture 29 Seeded Random

Lecture 30 Book Pile Loop

Lecture 31 Width From Bounds

Lecture 32 Cumulative Height

Lecture 33 Random Scale and Rotation

Lecture 34 Manual Random Index

Lecture 35 No Duplicates

Lecture 36 Random Scale

Lecture 37 Height Scale

Lecture 38 Draw Calls Setup

Lecture 39 Draw Calls Comparison

Lecture 40 Custom Primitive Data

Lecture 41 Atlasing

Section 5: Spline Tools

Lecture 42 Spline Meshes

Lecture 43 Spline Components

Lecture 44 Spline Loop

Lecture 45 Spline Segments

Lecture 46 Spline Number of Meshes

Lecture 47 Fence Posts Loop

Lecture 48 Fence Random Posts

Lecture 49 Fence Planks

Lecture 50 Fence Planks Alignment

Lecture 51 Fence Final Post

Lecture 52 Books Setup

Lecture 53 Books Cast

Lecture 54 Books Child Construction Script

Lecture 55 Books Clear Existing Books

Lecture 56 Line Traces

Lecture 57 Other Traces

Lecture 58 Trace Setup

Lecture 59 More Traces

Section 6: Timelines

Lecture 60 Timeline Introduction

Lecture 61 Timeline Lerps

Lecture 62 Timeline Random Start

Lecture 63 Timeline Random Loop

Lecture 64 Timeline Spline

Lecture 65 Timeline Rotation Fix

Lecture 66 Fire Light and Recap

Anyone wanting to improve their skills and learn about the powerful Art tools available via Blueprints

Password/解压密码www.tbtos.com

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