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How To Make A Souls Like Combat System In Unreal Engine

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Published 10/2024
Created by Unreal University
MP4 | Video: h264, 1280×720 | Audio: AAC, 44.1 KHz, 2 Ch
Genre: eLearning | Language: English | Duration: 114 Lectures ( 12h 35m ) | Size: 10.8 GB

Master real-time combat mechanics, skill systems, and enemy AI to create engaging ARPG gameplay in Unreal Engine

What you’ll learn
Learn Scalable and Modular Design: Acquire techniques to create flexible systems that can be easily expanded and modified for various game projects
Develop Advanced AI Systems: Gain the skills to program challenging boss encounters and intelligent mob behaviors
Create Responsive Player Interactions: Implement precise hit reactions, directional blocking, and dodging mechanics for fluid gameplay
Design Engaging RPG Systems: Build intricate equipment, weapon, and damage type systems to add depth to your game.
Implement Core ARPG Features: Learn to create essential elements like targeting systems, assassinations, and save points
Balance Player Resources: Design and implement health and stamina systems that add strategy to combat encounters

Requirements
A PC capable of running Unreal Engine
A basic understanding of Unreal Engine is required; this course is not for complete beginners

Description
This Course in a NutshellMaster the art of creating an immersive ARPG combat system in Unreal Engine! Learn to craft fluid melee combat, implement challenging AI, and design responsive player interactions. Develop essential skills to build a complete combat experience, from equipment systems to diverse attack types. This course empowers you to bring your action RPG vision to life with professional-grade techniques.Course OverviewThis comprehensive course guides you through the intricate process of building a robust Action RPG combat system using Unreal Engine. You’ll dive deep into the core mechanics that make ARPGs engaging and addictive, starting with the foundation of melee combat and expanding to complex AI behaviors for both bosses and mobs.You’ll learn to implement a detailed hit reaction system, adding weight and impact to every blow. The course covers crucial defensive mechanics like blocking and dodging with invincibility frames, ensuring your combat feels fair and strategic. You’ll also master the art of creating satisfying offensive options, from stealthy assassinations to a variety of attack types.Beyond combat basics, you’ll explore the RPG elements that add depth to your game. This includes creating flexible equipment and weapon systems, implementing multiple damage types, and balancing player resources through health and stamina mechanics. By the end of the course, you’ll have a well-rounded skill set to create a feature-rich ARPG combat system ready for your next game project.What’s InsideIntroductionWeapon SystemAttack SystemWeapon CollisionTargeting SystemDifferent Weapon Types (Two-Handed, Dual Wield, Fist, and Sword & Shield)Enemy AI and Player SystemsArmor Set SystemShield SystemDynamic EnemiesPotion Drinking SystemCreating a BossCombat PolishBackstab and Riposte SystemFinal TouchesWhat Will You Learn In this Course?You’ll feel confident in your ability to create and customize each aspect of an ARPG combat system, allowing you to bring your unique game ideas to life or contribute valuable skills to existing development teams.


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