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EAT3D – Cyborg Design: Concept Art Production Techniques

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EAT3D - Cyborg Design: Concept Art Production Techniques

EAT3D – Cyborg Design: Concept Art Production Techniques

English | 64.00 kbps, aac, 22050 Hz | MP4 | 269 kb/s, x264, 1280×720, 15.00 fps | 968.64 MB

In this DVD, instructor Michael Pedro gives an overview of the techniques he uses to achieve high-quality 3D concept designs, with an emphasis on production-setting workflows. He begins by going over shape ideation in Alchemy and then develops a full page of thumbnails.

Michael then proceeds into ZBrush to begin blocking in the major forms and bounces between ZBrush and Photoshop, sketching over screenshots of the in-progress sculpt. The bulk of this DVD will then focus on the development of the final design in ZBrush. He demonstrates how he makes use of insert meshes, kit-bashing, and character posing, in order to more quickly arrive at a presentable design. When completed, he imports the model into Keyshot where he applies various materials and sets up the lighting scenario. Finally, he takes the renders into Photoshop, where he makes the necessary tweaks and touch-ups for presentation.

EAT3D - Cyborg Design: Concept Art Production Techniques


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