Lynda – Building Custom Tools to Extend the Unity IDE (updated Oct 03, 2014)
Size: 487 MB | Duration: 2h 11m | Video: AVC (.mp4) 1280×720 15&30fps | Audio: AAC 48KHz 2ch
Genre: eLearning | Level: Intermediate | Language: English
Unity is a powerful IDE for 2D and 3D game development. But it’s even better when you extend it by building your own custom tools. Join Jesse Freeman, as he explores extending the Unity IDE with custom inspectors, editor windows, and other tools for speeding up game development. Learn how to extend the existing inspector by exposing public fields, build custom editor windows, save and load files to the project folder, and more. Plus, learn how to style and skin your tools so they’re easier to use. Want to share your customizations with others? When you’re done, you can export the new tools to share with colleagues or sell in the Unity Asset Store.
* Providing attributes to Inspector fields
* Extending the base editor
* Creating custom UI elements
* Modifying the layout of a custom editor
* Building a custom window
* Saving and loading data
* Creating a reorderable list
* Skinning custom inspectors
* Exporting assets as Unity packages
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