本教程是由Lynda机构出品的Lynda com Materials and Lighting in Unity教程,Unity游戏材质和灯光教程,时长:2小时18分,大小:2.03GB,格式:MP4高清视频格式,附工程源文件,作者:Adam Crespi,官方发布时间:2013年11月13日,语言:英语。教程技术水平等级:高级。
教程所使用的软件: Unity 3D
Realistic materials make for better game worlds. Learn how to craft materials like wood, bronze, and glass, and then light your scene inside the Unity 3D game engine. Author Adam Crespi starts out with simple materials and gradually introduces more complex shaders: diffuse surfaces like plaster, as well as metal and reflections. Then you’ll delve into the magic of bringing a level to life with lighting, including point, spot, and directional lights. Finally, explore light baking with the Beast lightmapping engine.
Topics include:
Creating and editing a diffuse material
Bringing out shine with specular materials
Building reflective materials
Creating a custom shader
Lighting you scene
Fine-tuning hard and soft shadows
Color tinting a baked light
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L_Materials_and_Lighting_in_Unity_wAC.part1.rar: http://www.t00y.com/file/37660506
L_Materials_and_Lighting_in_Unity_wAC.part2.rar: http://www.t00y.com/file/37661325
L_Materials_and_Lighting_in_Unity_wAC.part3.rar: http://www.t00y.com/file/37662260
L_Materials_and_Lighting_in_Unity_wAC.part4.rar: http://www.t00y.com/file/37662857
L_Materials_and_Lighting_in_Unity_wAC.part5.rar: http://www.t00y.com/file/37663085
L_Materials_and_Lighting_in_Unity_wAC.part6.rar: http://www.t00y.com/file/37663182
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