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Autodesk Stingray 2017 v1.6

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Autodesk Stingray 2017 version 1.4
Autodesk发布自家公司的的游戏引擎Stingray。

 最早在3月份Autodesk就宣布将要推出Stingray,其实早在2014年Autodesk就收购一个名叫Butsquid的引擎——它存在已经好几年时间了。基于Butsquid的引擎,较著名的像是射击游戏《地狱潜者(Helldivers)》。

Autodesk的游戏负责人Frank Delise表示,Butsquid的核心没有做出什么较大改变。不过在其他方面就有变化了,像是用了不同的界面,而且和Autodesk的设计工具结合得更加紧密。很难说Stingray能让游戏做到何等程度,但从截屏来看似乎还挺不错。

据说游戏开发团队以及艺术家、动画师和纹理设计师都可以非常轻松地实时预览其工作内容。比如说在Maya中构建或修改一个角色,它几乎可以立即在Stingray的编辑器中展示出来。另外还有虚拟拖拽编程工具,在无需学习Lua脚本语言的情况下就能完成一些简单的任务。

Autodesk即将发布自家公司游戏引擎Stingray_天极yesky软件频道Autodesk即将发布自家公司游戏引擎Stingray_天极yesky软件频道
Autodesk即将发布自家公司游戏引擎Stingray

  “如果你是个AAA开发者,你要做的就是购买3D工具,以及购买其他工具,然后再买个游戏引擎,或者你自己构建个引擎,再组建个团队。我们要做的就是做大量的定制化工作。”Autodesk同样也在推销其Creative Market,这是Autodesk去年收购的,专为开发者购买和出售模型,或者其他游戏工具的地方。

Stingray采用订阅的形式。基础支持是30美元一个月,如果是长期购买的话会有优惠,针对学生则有免费的选择。相比较,Unity提供的基础编辑器和引擎和免费的,团队授权和其他特性每月订阅费用75美元;Epic针对每季度收入超3000美元的虚幻4引擎(Unreal Engine 4)游戏收5%的使用费。

Autodesk同时也表示,今年晚些时间,Stingray会包含在轻量级的Maya LT订阅中。这是款偏向于那些相对专业的开发者准备的工具,而不是首次接触游戏开发的人。


Autodesk Stingray 2017 version 1.x | 1.1 Gb

Autodesk Inc., a world leader in 3D design software for entertainment, natural resources, manufacturing, engineering, construction, and civil infrastructure, has released 1.4 version of Stingray Game engine, a game engine and 3D application aimed at indie game developers.

Stingray 1.4 (1.4.728.0) delivers improved connectivity with Autodesk 3D tools, adds support for more VR platforms, and provides experimental support for WebGL2, letting developers deploy projects to certain web browsers. This release of Stingray also includes numerous other updates that improve usability in several functional areas of the engine.

In addition, this Stingray release supports network licensing. Updated Autodesk licensing and installation information is included in this version of the Stingray online help.

Autodesk Stingray 1.4 Additional Features:

– The Stingray 1.4 release offers improved VR capabilities and enhanced connectivity with Maya LT, facilitating a powerful art-to-engine workflow for game developers.
– Improved support for VR platforms includes compatibility with the Oculus Rift SDK v1.3 and the SteamVR SDK v0.9.19.
– Flow scripting for HTC Vive controllers offers a faster and more efficient way to add interactivity to VR experiences, while simplifying the process for designers to create and test their prototypes.
– Unique to Stingray, support for WebGL2 enables developers to test their projects on WebGL2 supported browsers.
– Level sync, with Maya LT, enables artists to link and export entire scenes directly to Stingray. This creates an easier way to build, iterate, review and change game levels and design scenes, without having to manually reproduce layouts in two tools.
– Easier asset share between different Stingray projects further benefits collaborative work environments.

Stingray 1.4 Release Notes: HERE

About Autodesk

Autodesk helps people imagine, design and create a better world. Everyone—from design professionals, engineers and architects to digital artists, students and hobbyists—uses Autodesk software to unlock their creativity and solve important challenges.

Name: Autodesk Stingray Game engine
Version: (64bit) 1.x
Home: http://www.autodesk.com
Interface: english
OS: Windows 7even / 8 / 10
Size: 1.1 Gb


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