Duration 3h 7m Project Files Included MP4
Modeling and Texturing Animals for Games
Info:
This course will use 3D-Coat, Photoshop, 3DS Max, Zbrush and Marmoset Toolbag on a sample project that shows you how to create the low poly, UVs, bakes, textures and final presentation for an animal to be used in-game.
Getting a high-resolution mesh ready to be used in game can be a tricky, but very important part, of the process. In this course, Modeling and Texturing Animals for Games, you’ll go over all of the steps necessary to create a game-ready mesh from the sculpt you created previously. You’ll start off by creating the low-resolution mesh from the sculpt. Next, you’ll create the UVs and transfer the high-resolution detail to the game-ready mesh by baking the maps. Finally, you’ll focus on texturing and creating the final presentation for the character in Marmoset Toolbag. When you’re finished with this course, you’ll have a foundational knowledge of getting a high-res mesh ready for games.
Password/解压密码-0daydown
Download rapidgator
https://rg.to/file/55b1304ee95df0cad4bd05a7e2e1c5af/PtModelingandTexturingAnimalsforGames.part1.rar.html
https://rg.to/file/c0b81b0509b0f4433fda47a217b8f0c4/PtModelingandTexturingAnimalsforGames.part2.rar.html
https://rg.to/file/ed9256c81bf813d9bc82cdb0db7a737f/PtModelingandTexturingAnimalsforGames.part3.rar.html
Download nitroflare
http://nitroflare.com/view/A644BAAF48B0A7E/PtModelingandTexturingAnimalsforGames.part1.rar
http://nitroflare.com/view/12ABDD8B6F356A8/PtModelingandTexturingAnimalsforGames.part2.rar
http://nitroflare.com/view/04922FCCA84237C/PtModelingandTexturingAnimalsforGames.part3.rar
Download 百度云