MP4 | Video: h264, yuv420p, 1920×1080 | Audio: aac, 44100 Hz | Duration: 17h 50m | 7.83 GB
Genre: eLearning | Language: English
With an adorable old robot as your guide, learn how to create a Blender character, step-by-step in this deep-dive course. Workflows include hard surface, subdiv modeling, hand painted texturing and procedural textures.
Step-by-step course on bringing a concept art character to 3d with Blender
Who doesn’t love an underdog ? Rusty and bruised, this little guy proves there is fire in him yet.
Pothead was first created in 2016 the great Tim von Rueden (@vonnart) as one of the original CG Cookie characters.
Today, our Blender trainer Jonathan Lampel breathes fresh life into Pothead and makes him shine… all in Blender.
Chapter 1 – Modeling Pothead
Chapter 2 – UV Unwrapping Pothead
Chapter 3 – Shading and Texturing Pothead
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