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Learn To Create A Minigolf Game In Unity & C#

其他教程 dsgsd 66浏览 0评论

Published 12/2023
MP4 | Video: h264, 1920×1080 | Audio: AAC, 44.1 KHz
Language: English | Size: 4.61 GB | Duration: 8h 6m

Game development made easy. Learn C# using Unity and create your own fun and friendly golf game!

What you’ll learn
Learn C#, a modern versatile programming language
Understand the capabilities of 3D development in Unity
Develop strong and transferrable problem solving skills
Gain an understanding of the game development process
Learn how object oriented programming works in practice
Learn to create a fun to play game

Requirements
Mac or PC capable of running Unity 3D
A copy of Unity 2023.2 or newer

Description
Learn how to create and program your very own vampire survival-style game using Unity, an industry-standard game development program used by large gaming studios and indie developers across the world.In this course you won’t just be learning programming concepts, but tying these concepts to real game development uses. You will have access to a course forum where you can discuss the topics covered in the course as well as the next steps to take once the course is complete.This course has been designed to be easily understandable to everyone, so whether you’re a complete beginner, an artist looking to expand their game development range or a programmer interested in understanding game design, this course will help you gain a greater understanding of development.At the end of this course you will have developed the ability to understand such game elements as:Hitting The BallAiming And Camera ControlGoing Out Of BoundsFull Golf Scoring SystemAudio SystemsDisplaying A ScorecardSwitching Between Multiple CoursesSystems To Make Level Creation EasierAnd much more…The course also includes a complete version of the project to use for your own reference to ensure everything in your game works as it should!Start learning today and let me help you become a game developer!

Overview
Section 1: Introduction

Lecture 1 Introduction

Lecture 2 Project Assets

Section 2: Getting Started

Lecture 3 Getting The Project Set Up

Lecture 4 Setting Up The Test Scene

Lecture 5 Adding The Golf Ball

Section 3: The Golf Ball

Lecture 6 Moving The Ball

Lecture 7 A Better Looking Ball

Lecture 8 Stopping The Ball

Lecture 9 Slopes & Stopping

Section 4: Camera Control

Lecture 10 Making The Camera Follow

Lecture 11 Setting up Rotation

Lecture 12 Applying Rotation to Our Camera

Lecture 13 Handling Vertical Rotation

Lecture 14 Controlling The Camera With The Mouse

Lecture 15 Using Both Methods

Lecture 16 Firing In The Camera’s Direction

Lecture 17 Adding An Aim Indicator

Section 5: Hitting The Ball

Lecture 18 Controlling The Shot

Lecture 19 Preventing Shots While Moving

Lecture 20 Picking Shot Power

Lecture 21 Setting Up Shot Power UI

Lecture 22 Controlling Shot UI

Lecture 23 Resetting Shot Power

Section 6: Get In The Hole!

Lecture 24 Setting Up A Hole

Lecture 25 Detecting The Cup

Lecture 26 Preventing Shots In The Cup

Section 7: Keeping Score

Lecture 27 Tracking Shots Taken

Lecture 28 Displaying Shots Taken

Lecture 29 CHALLENGE – Adding Par

Section 8: Getting Results

Lecture 30 Setting Up The Results Screen

Lecture 31 Displaying The Result

Lecture 32 Delaying The Result

Lecture 33 Showing Text Results

Lecture 34 Play Again

Lecture 35 Preventing Camera Movement

Lecture 36 In Hole Effects

Lecture 37 Bugfix: Low Power Shots

Section 9: Out Of Bounds

Lecture 38 Detecting Out Of Bounds

Lecture 39 Resetting Position

Lecture 40 Adding An Out Of Bounds Shot

Lecture 41 CHALLENGE – Out Of Bounds Message

Section 10: Making Levels

Lecture 42 Making A Level Kit

Lecture 43 Setting Up A New Hole

Lecture 44 CHALLENGE – Making More Holes

Lecture 45 Windmill Spinner

Section 11: Loading Levels

Lecture 46 Setting Up A Main Menu

Lecture 47 Making The Menu Work

Lecture 48 Moving Between Levels

Section 12: Course & Score Control

Lecture 49 Creating A Course Controller

Lecture 50 Keeping Track Of Score

Lecture 51 Setting Up The Scorecard UI

Lecture 52 Setting Up Scorecard Basics

Lecture 53 Updating The Scorecard

Lecture 54 Hiding Scores On Unreached Holes

Lecture 55 Showing Overall Score

Section 13: Getting Results

Lecture 56 Setting Up A Results Screen

Lecture 57 Displaying Final Results

Lecture 58 Restarting The Course

Section 14: Course Selection

Lecture 59 Setting Up The Course Select Screen

Lecture 60 Selecting Courses

Lecture 61 Destroying Courses

Section 15: Adding Audio

Lecture 62 Playing Menu Music

Lecture 63 Playing Level Tracks

Lecture 64 Adding Sound Effects

Section 16: Finishing Up!

Lecture 65 Building The Game

Lecture 66 Next Steps

Section 17: Complete Project Files

Lecture 67 Complete Project Files

Anyone who wants to make their own golf games,People who want to create and publish their own games,Complete beginners with an interest in learning game development,Developers who want to re-skill across to game development,People interested in working in the game development industry,Competent and confident with using a computer


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