Published 12/2024
MP4 | Video: h264, 1920×1080 | Audio: AAC, 44.1 KHz
Language: English | Size: 5.95 GB | Duration: 6h 4m
Move Beyond Beginner: Start Digital Sculpting Now. Learn the entire process from modeling to rendering without any waste
What you’ll learn
From Basics to Advanced Techniques in Blender’s Sculpting Features
How to Use Sculpt Brushes
Creating the Base Model of a Kaiju
Tips for Adding Detail to Sculptures
Advanced Sculpting Techniques
Material Settings to Mimic the Texture of Sofubi
Environment Texture Settings, Camera Settings, and Rendering Settings
Requirements
No prior knowledge of 3D sculpting is required; anyone can start with just a computer and Blender.
We recommend using a tablet within the tutorial
Description
This tutorial is tailored for beginners stepping into the world of 3D sculpting, those aiming to elevate their skills, and anyone fascinated by creating digital kaiju. Using Blender version 4.2, this course provides a structured approach to mastering essential sculpting techniques.Throughout the tutorial, you will learn key skills such as kaiju modeling, sculpting workflows, brush techniques, and material settings. However, please note that this course focuses entirely on digital sculpting within a CG workflow. It does not cover topics related to 3D printing or creating prototypes for physical figures.To achieve the best results, it is recommended to use a pen tablet, as it significantly enhances the sculpting experience. The lessons are designed to be straightforward and beginner-friendly, ensuring you can follow along at your own pace, regardless of prior experience.By the end of this course, you’ll have a deeper understanding of sculpting tools and techniques in Blender, enabling you to bring your creative visions to life. Whether you’re passionate about Japanese kaiju or exploring the artistic possibilities of digital sculpting, this tutorial provides a solid foundation for your journey.I hope this tutorial inspires you to develop new skills and supports your creative exploration. Let’s create together!
Overview
Section 1: Intoroduction
Lecture 1 about this course
Lecture 2 Introduction
Lecture 3 Tablet Settings
Lecture 4 Explanation of 3D Terminology
Lecture 5 Basic Operations in Blender
Section 2: How to Use Brushes
Lecture 6 Brush Exercises ①
Lecture 7 Mirror Settings
Lecture 8 Dynamic Topology
Lecture 9 Remesh
Lecture 10 Brush Exercises ②: Blue Brush
Lecture 11 Brush Exercises ③: Red Brush
Lecture 12 Brush Exercises ④: Yellow Brush
Lecture 13 Brush Exercises ⑤: Other Brushes
Lecture 14 Shortcuts and Favorites
Section 3: Creating the Base Model
Lecture 15 Creating the Head
Lecture 16 Creating the Neck
Lecture 17 Creating the Body and Tail
Lecture 18 Creating the Arms
Lecture 19 Creating the Hands
Lecture 20 Creating the Legs
Section 4: Creating Details
Lecture 21 Smoothing Each Part
Lecture 22 Adding Details①
Lecture 23 Adding Details➁
Lecture 24 Adding Details③
Lecture 25 Merging Parts Around the Face
Lecture 26 Refining the Face and Creating Horns
Lecture 27 Creating the Mouth and Teeth
Lecture 28 Creating the Ears
Lecture 29 Creating Skin Textures
Lecture 30 Detailing the Body
Lecture 31 Detailing the Arms
Lecture 32 Detailing the Legs ①
Lecture 33 Detailing the Legs ②
Lecture 34 Detailing the Tail
Section 5: Advanced Sculpting Techniques
Lecture 35 How to Operate Transform Tool
Lecture 36 Practical Use of Face Sets
Lecture 37 Adding Details and Nails to the Hands
Lecture 38 Creating Teeth and Tongue
Lecture 39 How to Create Texture Brushes
Lecture 40 How to Create VDM Brushes
Lecture 41 Appending VDM Brushes
Lecture 42 Expressing Gaps Between Parts
Section 6: Material Settings
Lecture 43 Applying Decimation
Lecture 44 Painting the Base Color
Lecture 45 Adding the Main Color
Lecture 46 Painting Other Parts
Lecture 47 Painting the Metal Color
Lecture 48 Ambient Occlusion
Section 7: Rendering Settings
Lecture 49 Lighting Settings
Lecture 50 Environment Texture Settings
Lecture 51 Camera Settings
Lecture 52 Posing
Lecture 53 Rendering
Blender beginners, those looking to step up from beginner to intermediate level, and those interested in digital sculpting
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