MP4 | Video: AVC, 1280×720 30 fps | Audio: AAC, 48 KHz, 2 Ch | Duration: 35m 46s
Skill Level: Intermediate | Genre: eLearning | Language: English + Subtitles | Size: 1.26 GB
Explore Unreal Engine and get an overview of augmented reality (AR) basics by walking through a real-world project. In this course, the second in a three-part series, instructor Emmanuel Henri continues the project, adding more advanced functionality and interactivity to the AR game. Learn how to add 3D objects to a scene and use hit testing to track whether a user touches real-world or in-game objects. Plus, learn how to deploy your scene to Android and iOS to share it with the world.
Topics include:
Setting up your project in Unreal
Hit testing
Adding objects to a scene
Adding blueprint classes
Exploring tracked geometry elements
Deploying to Android and iOS
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