Dixxl Tuxxs – Sculpting a Low Polygon Jacket Using UVs in ZBrush | 337MB
Duration: 1h 45m | Video: AVC (.flv) 1280×720 15fps | Audio: AAC 32KHz 2chGenre: eLearning | Level: Intermediate | Language: English
Software used
Maya 2014, ZBrush 4R6 p2 , Photoshop CS6 , Marmoset Toolbag 2, dDo 5.2
What you will learn
In this tutorial we explore a different way of sculpting inside of ZBrush by using UVs to create a streamlined and quick workflow for our model.We’ll start by creating a base mesh in Maya and focus on creating a clean and efficient UV map. Next we’ll employ a different kind of sculpting technique and workflow in order to create a cool looking low-poly jacket in just under two hours. We’ll then finish it off by using dDo and Marmoset Toolbag 2 to render out and test our textures.
By the end of this training you will have added yet another tool to your sculpting arsenal.
Download uploaded
http://uploaded.net/file/ubjzyvoz/DtSculLowPolyJacketUVsZB.part1.rar
http://uploaded.net/file/iixjuoxg/DtSculLowPolyJacketUVsZB.part2.rar
Download rapidgator
http://rg.to/file/a71b2081262494624cdd8ba71c2b0c9f/DtSculLowPolyJacketUVsZB.part1.rar.html
http://rg.to/file/3bb117b2a6e088a67375ea8ce87a20ca/DtSculLowPolyJacketUVsZB.part2.rar.html
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