Jessy Catterwaul | Duration: 1h 59m | Video: H264 1920×1080 | Audio: AAC 48 kHz 2ch | 1,42 GB | Language: English + .vtt
In this course, we will go through the entire pipeline of creating a game-ready environment.
• Explore, in Swift, how you can take control over subviews (including ones loaded from nibs!) without necessarily using a view controller
• Learn to integrate a parent view into a view controller. The view controller will have to do some coordination, but its subviews can take over from there
• See how much of what you’ve created for your first contained view controller can be reused for your latest one
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