The once-fringe 3D app is fast becoming the hottest property in the world of film and game development, recently gaining huge financial and developmental support from such major players as Epic Games and Amazon. No other 3D suite on the planet is developing as quickly, with four major releases in 2020 alone.
Join Matt on this course for foundational knowledge and great workflow tips he’s picked up in his years as a professional 3d artist.
In this beginner course you’ll use Blender to recreate an illustration by respected design professionals Núria Madrid and Cristian Malagón Garcia. Observe the pros’ work closely to improve your own observation skills, and also be forced to get to grips with the how and why of the essential tools in Blender’s formidable arsenal.
What you’ll learn:
Polygonal modelling: how to take control of geometry and bend it to your will
Procedural techniques: dip your toe into Blender’s powerful modifier toolset
Creating basic materials to apply to your model
Lighting: take advantage of hidden settings to really control the light and shade in your image
Rendering: the final process of creating the actual 2D image from the 3d scene you’ve built.
Jump on board and discover how quickly and easily you can add 3d to your skill set, using what is surely set to be the 3D app of the coming decade, Blender!
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