MP4 | Video: h264, 1280×720 | Audio: AAC, 44100 Hz
Language: English | Size: 11.3 GB | Duration: 17h 57m
What you’ll learn
Make you a good programmer in general and a good Python programmer in Particular .
You’ll learn efficiently and adopt good habits as I provide you with a solid foundation in general programming concepts .
you should be ready to move on to more advanced Python techniques, and your next programming language will be even easier to grasp .
Basic Programming Concepts you need to know to write Python Programs .
Different kinds of data and the ways you can store data in lists and dictionaries within your programs .
Build Collections of data and work through those collections in efficient ways .
How To use while and if loops to test for certain conditions .
Run Specific sections of code while those conditions are true and run other sections when they’re not—a technique that greatly helps to automate processes .
Accept input from users to make your programs interactive and to keep your programs running as long as the user is active .
How to write functions to make parts of your program reusable .
How To write blocks of code that perform certain Introduction xxxi actions once, which you can then use as many times as you like .
Requirements
All you need is a PC and a working internet connection Very basic understanding of programming A Windows, Mac or Linux computer.
Web Masters, Programmers, Entrepreneurs
Description
Part I Of This Course teaches you the basic concepts
you’ll need to write Python programs. Many of
these concepts are common to all programming
languages, so they’ll be useful throughout your life
as a programmer.
In Chapter 1 you’ll install Python on your computer and run your first
program, which prints the message Hello world! to the screen.
In Chapter 2 you’ll learn to store information in variables and work
with text and numerical values.
Chapters 3 and 4 introduce lists. Lists can store as much information
as you want in one variable, allowing you to work with that data efficiently.
You’ll be able to work with hundreds, thousands, and even millions of values
in just a few lines of code.
In Chapter 5 you’ll use if statements to write code that responds one
way if certain conditions are true, and responds in a different way if those
conditions are not true.
Chapter 6 shows you how to use Python’s dictionaries, which let you
make connections between different pieces of information. Like lists, dictionaries
can contain as much information as you need to store.
In Chapter 7 you’ll learn how to accept input from users to make your
programs interactive. You’ll also learn about while loops, which run blocks
of code repeatedly as long as certain conditions remain true.
In Chapter 8 you’ll write functions, which are named blocks of code
that perform a specific task and can be run whenever you need them.
2 Part I
Chapter 9 introduces classes, which allow you to model real-world
objects, such as dogs, cats, people, cars, rockets, and much more, so your
code can represent anything real or abstract.
Chapter 10 shows you how to work with files and handle errors so your
programs won’t crash unexpectedly. You’ll store data before your program
closes, and read the data back in when the program runs again. You’ll learn
about Python’s exceptions, which allow you to anticipate errors, and make
your programs handle those errors gracefully.
In Chapter 11 you’ll learn to write tests for your code to check that
your programs work the way you intend them to. As a result, you’ll be able
to expand your programs without worrying about introducing new bugs.
Testing your code is one of the first skills that will help you transition from
beginner to intermediate programmer
The purpose of this Course is to make you a good programmer in general
and a good Python programmer in particular. You’ll learn efficiently and
adopt good habits as I provide you with a solid foundation in general programming
concepts. After working your way through Python Crash Course,
you should be ready to move on to more advanced Python techniques, and
your next programming language will be even easier to grasp.
In the first part of this book you’ll learn basic programming concepts
you need to know to write Python programs. These concepts are the same
as those you’d learn when starting out in almost any programming language.
You’ll learn about different kinds of data and the ways you can store
data in lists and dictionaries within your programs. You’ll learn to build
collections of data and work through those collections in efficient ways.
You’ll learn to use while and if loops to test for certain conditions so you
can run specific sections of code while those conditions are true and run
other sections when they’re not—a technique that greatly helps to automate
processes.
You’ll learn to accept input from users to make your programs interactive
and to keep your programs running as long as the user is active.
You’ll explore how to write functions to make parts of your program
reusable, so you only have to write blocks of code that perform certain
Introduction xxxi
actions once, which you can then use as many times as you like. You’ll then
extend this concept to more complicated behavior with classes, making fairly
simple programs respond to a variety of situations. You’ll learn to write programs
that handle common errors gracefully. After working through each
of these basic concepts, you’ll write a few short programs that solve some
well-defined problems. Finally, you’ll take your first step toward intermediate
programming by learning how to write tests for your code so you can
develop your programs further without worrying about introducing bugs.
All the information in Part I will prepare you for taking on larger, more
complex projects.
In Part II you’ll apply what you learned in Part I to three projects. You
can do any or all of these projects in whichever order works best for you. In
the first project (Chapters 12–14) you’ll create a Space Invaders–style shooting
game called Alien Invasion, which consists of levels of increasing difficulty.
After you’ve completed this project, you should be well on your way to
being able to develop your own 2D games.
The second project (Chapters 15–17) introduces you to data visualization.
Data scientists aim to make sense of the vast amount of information
available to them through a variety of visualization techniques. You’ll
work with data sets that you generate through code, data sets downloaded
from online sources, and data sets your programs download automatically.
After you’ve completed this project, you’ll be able to write programs that
sift through large data sets and make visual representations of that stored
information.
Who this course is for:
Beginner Python Developers And Programmers
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