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Blender Tutorial – Modeling, UVs, Materials, and Rendering

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MP4 | Video: h264, 1280×720 | Audio: AAC, 44.1 KHz, 2 Ch
Genre: eLearning | Language: English | Duration: 161 lectures (24h 46m) | Size: 18.8 GB

Learn to create a realistic Motorcycle from scratch using Blender!


What you’ll learn:
Modeling in Blender
UV Mapping in Blender
Color ID in Blender
Normal Mapping in Substance Painter
Materials in Substance Painter
Rendering and Lighting in Blender

Requirements
No experience required as I will walk you though the programs step-by-step

Description
Realistic Motorcycle – Blender Tutorial
Blender / Substance Painter
[24hr 47min] Project Files Included

This a step-by-step tutorial showing how to model a realistic motorcycle in Blender and Substance Painter! This course is designed to teach you how to take your hard surface modeling skills to the next level. You will see this motorcycle created from start to finish. You will see how to Model (Blender), UV Map (Blender), create Color IDs (Blender), create Normal Maps (Substance Painter), add Materials (Substance Painter) and Render (Blender). Although this is an advanced course, beginners will be able to jump in because I cover each step in depth and assume no prior knowledge.

Recommended Software:
Blender 3.0
Substance Painter 2021

Video Tutorials
There are 160 Video Tutorials averaging about 10 minutes per video. These can be viewed in order or feel free to jump into any lesson to just learn a specific technique.

Learn the entire pipeline in this course!

Section 1: Modeling
Software: Blender
[13hr 51min] [87 videos]

Section 2: UV Mapping
Software: Blender
[5hrs 32min] [35 videos]

Section 3: Color ID
Software: Blender
[1hrs 5mins] [8 videos]

Section 4: Normal Mapping
Software: Substance Painter
[2hrs 30min] [19 videos]

Section 5: Materials
Software: Substance Painter
[1hrs 9mins] [7 videos]

Section 6: Rendering and Lighting
Software: Blender
[39 mins] [5 videos]

Who this course is for
This course is for anyone wanting to learn Blender and Substance Painter from Scratch. It’s also for people wanting to switch over to Blender from programs like Maya or 3D Studio Max


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