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Unity 2D Game Development

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Instructors: Lav Dabade
9 sections • 16 lectures • 1h 50m total length
Video: MP4 1280×720 44 KHz | English + Sub
Updated 4/2021 | Size: 763 MB

Develop your own 2D game prototype inside the powerful Unity Editor

What you’ll learn
We will cover best practices for infinite or endless games which will teach you what you need to know in order to create a prototype and develop a 2D game.
Develop highly transferable coding problem-solving skills.
Learn C#, a powerful modern language, from scratch. No prior programming experience is necessary.
Build a solid foundation for game design and game development that will help you build your own games.

Requirements
Basic knowledge of programming is recommended.
Description
Unity is a cross-platform game engine developed by Unity Technologies. This course has been designed such that we can share our knowledge and help you learn complex theories, techniques, and concepts in a simple way. It is a perfect match for all those self-taught students out there!

In this beginner-friendly designed course, we will look at creating a simple 2D Flappy Bird game in Unity editor also we will cover best practices for infinite or endless games which will teach you what you need to know in order to create a prototype and develop a 2D game.

This course has been designed to be easily understandable to everyone, so whether you’re a complete beginner, an artist looking to expand their game development range, or a programmer interested in understanding game design, this course will help you gain a greater understanding of development. The course is project-based as we believe this is the best way to learn Unity and C#.

2D Game Development in Unity

Understanding the Scene and Game Interface

Organizing Your Project

GameObjects and Transforms

Tags

Layers

Camera

Colliders

Controlling

Canvas Positioning (Anchors etc)

Text Components

Buttons Sliders

Menu Screens

Animation

Creating a Player Animation using Sprites

Scripting

Player Control Scripting

Menu Control Scripting

Instantiating Gameobjects through Script

Collision Detection

Save / Load System (Check Asset Store for Example)

Extra Script

Play Button

Retry Button

Quit Button

Configuring for Export

Building Project Settings

Mobile / Other Exports

Who this course is for
Beginners that are curious about Game Development
Competent and confident with using a computer.
Complete beginners with an interest in learning game development.
Anyone who wants to make their own 2D game.
People interested in working in the game design industry.
People who want to create and publish their own games.


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