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Unity Ability System

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MP4 | Video: h264, 1280×720 | Audio: AAC, 44.1 KHz, 2 Ch
Genre: eLearning | Language: English + srt | Duration: 42 lectures (5h 46m) | Size: 2.9 GB

Build an ability system from scratch

Build an ability system from scratch

What you’ll learn
How to implement an ability system
How to create user interfaces using the UI Toolkit
How to work with Unity’s GraphView API
How to implement a save system

Requirements
In depth knowledge of Unity
A solid understanding of C#

Description
In this course, we will implement an ability system in Unity.

Unlike the Unreal Engine, Unity does not have an ability system package.

Who is this course for?

This is an advanced course designed for those who already have a fundamental grasp of Unity, and want to learn how to implement an ability system using SOLID design principles.

Are there any course requirements?

A solid understanding of C#

Previous experience using Unity

Previously taken the stat system course

What you will learn

How to implement ability costs

How to implement ability cooldowns

How to implement healing abilities

How to implement passive abilities

How to implement status effects

How to create ability buffs

How to create ability de-buffs

How to build a user interface to view ability data using the Unity’s UI Toolkit

How to scale ability effects off of the player’s stats

How to level up abilities and scale their effects based on the ability level

How to save changes to the ability system components

How to create custom editors using Unity’s UI Toolkit

How to create custom controls using Unity’s UI Toolkit

How to write Play Mode tests

How to use C# assembly definitions

How to work with Unity’s GraphView API

How to work with ParticleSystems

If all this sounds appealing to you, please join me, and I’ll see you inside the course.

Who this course is for
Indie game developers
Programmers


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