Published 04/2022
MP4 | Video: h264, 1280×720 | Audio: AAC, 44.1 KHz, 2 Ch
Genre: eLearning | Language: English | Duration: 44 lectures (9h 35m) | Size: 9.3 GB
Create from Modeling to Rendering, game assets, stylized props and house
What you’ll learn
Use Blender and understand it’s interface
Learn all the tools to create anything in 3D, and put it all into practice with step by step projects like modeling, shading, and rendering
Learn PBR texture and mix them to get even more interesting material
Learn UV map and unwrap all the Models you see in demo or intro
Project file and all assets, including grass, trees, barrel, textures and more
Lighting using Easy-HDRI & Blender lights
How to use graffiti and project them on models
How to mix tuxtures and paint them on a model (we use mouse for painting)
How to make cloth or flags
Requirements
Mac or PC capable of Running Blender Version 3.1 or above
You will learn all of the tools that will be needed for this course.
Description
Hello and welcome. You may all have experienced that creating 3d art can be really exciting but also confusing about where to start. that is why we’ve created complete beginners and intermediate guide to blender.
We will take you through modeling texturing lighting animating.
Specifically we start off in the first section just very basic, taking you through the fundamentals of blender and then we jump into next section where we do modeling and we will learn how to create simple models using a low poly technique. Here we create a interesting and fantasy 3d stylized house and its props. during this section you will learn all the tools and techniques that is necessary for creating easy and complex models.
in the next section will be getting a bit more complicated by creating a small collection of nature package. We explain how to create stylized tree by using particle system to spreed the leafs over the branches and how to model cool low poly barrel and plants.
in the next section we talk about Blender render engine & how to enable Easy-HDRI add-on for really basic lighting.
next section we will take you though the texturing presses. Here you learn Texturing, Texture painting, UV Mapping & UV Unwrapping from zero to hero.
Last section you will learn how to set up camera and take render animation.
As a part of this course, you get access to all of your amazing resources.
Who this course is for
Game Developers who wish to expand their Skill Set.
People who are curious about the world of 3D modeling and animation.
Artists who want to learn to bring their assets alive.
This course can be your expanded version of the Blender manual.
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