Lynda – Creating Mobile Games with Unity | 396MB
Duration: 1h 12m | Video: AVC (.mp4) 1280×720 15fps | Audio: AAC 48KHz 2chGenre: eLearning | Level: Intermediate | Language: English
Developing mobile games in Unity takes a different skill set than building desktop or console games. You have to take screen resolution, special inputs like touches and accelerometer data, and performance into account. This course shows you how to meet these challenges and optimize your game development workflow specifically for mobile. Author Kelley Hecker explains how to set up the development environment to deploy to iOS and Android devices, access inputs from the device, and design user interfaces to work with multiple resolutions. Plus, learn how to debug a game while it’s running on a device, and optimize your games to get faster, smoother performance.
Topics include:
* Accessing mobile data
* Creating a sprite atlas
* Reading console input on iOS and Android
* Checking the size of your assets
http://rg.to/file/7cf6eda777bad5ba9df5665b8ae8953c/LcUnityMobileGames.part1.rar.html
http://rg.to/file/218540a67cfcf466b6ec60e613a591ae/LcUnityMobileGames.part2.rar.html
http://rg.to/file/a69fc2847783c132539b2add3c2299e2/LcUnityMobileGames.part3.rar.html
http://uploaded.net/file/78141wl9/LcUnityMobileGames.part1.rar
http://uploaded.net/file/6zu31dp2/LcUnityMobileGames.part2.rar
http://uploaded.net/file/b9yk6tvo/LcUnityMobileGames.part3.rar
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