最新消息:请大家多多支持

Decal Technique For Hard Surface Environment

其他教程 dsgsd 110浏览 0评论

MP4 | Video: h264, yuv420p, 1920×1080 | Audio: aac, 44100 Hz | Duration: 5h 35m | 16.9 GB
Genre: eLearning | Language: English

In this tutorial, I’ll show you the Decal Technique for Hard Surface Environment which I used in my latest project. We’ll create a sci-fi wall using Face Weighted Normals approach and UE4 DBuffer Decals.

Ah? Do you want to create your own luxury spaceship? Look no further!

This technique can save a lot of your time and you can create even 100-meters spaceship holding high texel density without baking normal maps and texturing.


What will you receive with this purchase?

1) 5-hour step by step video tutorial. 11 parts which will show you the wall creation process, from idea to game-ready model. Including such topic as

Concept Stage.
Creating Trim and Decal Sheet in NDo.
Explaining Face Weighted Normals.
Modeling Stage.
Creating UE4 Project with Procedural Materials.

2) All source files.

Concept .psd file.
Modo and .fbx scenes (in case if you’re not a Modo user).
NDo Project with .png textures and .psd source file.
UE4 Project (version 4.20).

3) Do you want more? Text document with useful links for deep learning included.

Decal Technique For Hard Surface Environment

Password/解压密码www.tbtos.com

资源下载此资源仅限VIP下载,请先

转载请注明:0daytown » Decal Technique For Hard Surface Environment

您必须 登录 才能发表评论!