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Learn & Build Unity 3D Mobile Assassin Creed Game Clone 2023

Unity dsgsd 141浏览 0评论

Published 11/2022
MP4 | Video: h264, 1280×720 | Audio: AAC, 44.1 KHz
Language: English | Size: 2.38 GB | Duration: 3h 40m

Learn Unity Parkour Game System | Learn Unity 3d iOS & Android Game Development & Build C# Third Person Shooter TPS Game

What you’ll learn
Mobile Touch Controls
Mobile Input Controls
3D Mobile Game Development
Parkour System

Requirements
you must have some basic programming knowledge
you must have some basic unity knowledge

Description
In this course you will learn ios & android game development using unity game engine by building assassin creed game clone.Main important system that you will learn and build in this course is the parkour system. So you will learn and build your own parkour system using unity game engine.Unity is a cross-platform game engine developed by Unity Technologies. Build real-time 3D projects for various industries across games, animation, automotive, architecture, and more. Start creating with Unity today. Unity is a tool that allows you to accomplish different types of tasks related to the game production process. Unity provides game developers with a 3D platform to create video games. What makes Unity so appealing to developers is that it’s simple to use so that you don’t need to start from scratch.Assassin’s Creed is an action-adventure game set in an open world environment and played from a third-person perspective in which the player primarily assumes the role of Altaïr, as experienced by protagonist Desmond Miles.Game development is about a good story, design, sounds, programming, development, and release of games. It is the art of making something special for someone. It is not easy to learn, but it is also not difficult to understand.

Overview
Section 1: Introduction

Lecture 1 Introduction

Section 2: Create New Unity Game Project

Lecture 2 Creating Project in Unity

Section 3: Add Environment to Game

Lecture 3 Adding Environment

Section 4: Third Person Camera Controller

Lecture 4 Setting Up Player

Lecture 5 Camera follow player

Lecture 6 Adding Rotation to Camera

Lecture 7 Limiting camera angles

Lecture 8 Camera Framing Balance

Lecture 9 Camera Rotation Speed

Lecture 10 Invert Camera Movement

Section 5: Third Person Player Controller

Lecture 11 Basic player movement

Lecture 12 Changing player facing

Lecture 13 Moving Player in direction of camera

Lecture 14 Adding Player Rotation Speed

Lecture 15 Getting Player Locomotion animations

Lecture 16 Adding Animations to player

Lecture 17 Player Collision

Lecture 18 Checking if player on surface

Lecture 19 Adding Gravity

Section 6: Parkour System Implementation

Lecture 20 Parkour System Setup

Lecture 21 Environment Checker

Lecture 22 Checking Environment objects

Lecture 23 Measuring Height of objects

Lecture 24 Performing Jump Up Parkour

Lecture 25 Performing Parkour according to object height

Lecture 26 Performing Parkour according to object height Part 2

Lecture 27 Performing Parkour according to object height Part 3

anyone who wants to learn & build 3d games,anyone who wants to become professional game developer

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