Published 3/2023
MP4 | Video: h264, 1280×720 | Audio: AAC, 44.1 KHz
Language: English | Size: 3.15 GB | Duration: 5h 40m
From Concept to Prototype: Learn the Fundamentals of Mobile App Design and Usability with Figma
From Concept to Prototype: Learn the Fundamentals of Mobile App Design and Usability with Figma
What you’ll learn
Figma Browser App Vs Desktop App
Introduction To Figma Interface
Set up Mobile App Design In Figma
Draw Content In Figma
Requirements
Anyone and any level – best for beginners
Description
In today’s digital age, mobile apps are essential tools that allow businesses to connect with their customers and provide them with unique experiences. As a result, mobile app design has become a crucial component of any app development process. A well-designed app not only looks great but also provides an enjoyable and seamless user experience (UX) that can differentiate it from its competitors.If you’re interested in designing mobile apps that stand out, this course is for you. You will learn how to use Figma, one of the leading design tools in the industry, to create engaging user interfaces (UI) and intuitive user experiences that can elevate your app to the next level.The course begins with an introduction to mobile app design principles and best practices. You will learn how to identify your app’s purpose and target audience and how to create user personas to guide your design decisions. You will also learn how to create wireframes, which will help you map out the structure of your app and ensure that it aligns with your goals.Once you have created your wireframes, you will learn how to create a design system that will ensure consistency throughout your app. A design system includes a set of design elements such as colors, typography, and icons that can be reused throughout the app to create a cohesive look and feel.Next, you will learn how to create high-fidelity mockups that will give you a more realistic view of your app’s design. You will also learn how to use Figma’s powerful prototyping tools to create interactive designs that can simulate how your app will work in real life.Throughout the course, you will work on a hands-on project that will help you apply what you have learned. You will be guided through the entire design process, from concept to prototype, and will receive feedback from your instructor and peers to help you improve your designs.By the end of the course, you will have the skills and confidence to design mobile apps that not only look great but also provide a delightful user experience. Whether you’re an aspiring designer or a developer looking to expand your skillset, this course is perfect for anyone interested in creating mobile apps that stand out in today’s competitive market.
Overview
Section 1: Introduction
Lecture 1 Introduction
Lecture 2 01.02 Introduction Of The Instructor
Lecture 3 01.03 What Is Figma
Lecture 4 01.04 Quick Win Example Of What You Can Do In Figma
Lecture 5 01.05 Project Preview – Design A Mobile App In Figma
Lecture 6 01.06 Course Requirements
Section 2: Where To Find Figma
Lecture 7 02.01 Where To Find Figma
Lecture 8 02.02 Figma Browser App Vs Desktop App
Section 3: Getting Started In Figma
Lecture 9 03.01 Figma Start Screen
Lecture 10 03.02 Introduction To Figma Interface
Lecture 11 03.03 Import And Export Files In Figma
Lecture 12 03.04 Use Figma Templates For Ui And Ux Design
Lecture 13 Source Files
Section 4: Navigate The Figma User Interface
Lecture 14 04.01 Work With Figma Toolbar
Lecture 15 04.02 Work With Figma Layers And Pages Panel
Lecture 16 04.03 Work With Figma Assets Panel
Lecture 17 04.04 Work With Figma Design Panel
Lecture 18 04.05 Work With Figma Prototype Panel
Lecture 19 04.06 Work With Figma Code Panel
Lecture 20 04.07 Work With Figma Canvas
Lecture 21 04.08 Figma Keyboard Shortcuts
Lecture 22 04.09 Work With Figma Version History
Lecture 23 Source Files
Section 5: Set up Mobile App Design In Figma
Lecture 24 05.01 Build A New Project And File In Figma
Lecture 25 05.02 Import Sketch Files In Figma
Lecture 26 05.03 Work With Teams In Figma
Lecture 27 05.04 Work With Templates In Figma
Lecture 28 Source Files
Section 6: Draw Content In Figma
Lecture 29 06.01 Work With Frames In Figma
Lecture 30 06.02 Work With Shapes In Figma
Lecture 31 06.03 Draw Icons With The Figma Pen Tool
Lecture 32 06.04 Draw Shapes With The Figma Pencil Tool
Lecture 33 06.05 Work With Text In Figma
Lecture 34 Source Files
Section 7: Work With Images And Graphics
Lecture 35 07.01 Mask Images And Shapes In Figma
Lecture 36 07.02 Import Icons And Graphics In Figma
Lecture 37 Source Files
Section 8: Work With Colors And Styles
Lecture 38 08.01 Work With Color In Figma
Lecture 39 08.02 Work With Styles In Figma
Lecture 40 Source Files
Section 9: Work With Components And Constraints
Lecture 41 09.01 Set Up Components In Figma
Lecture 42 09.02 Use Constraints For Responsive Design In Figma
Lecture 43 Source Files
Section 10: Design Mobile App Pages In Figma
Lecture 44 10.01 Design More Mobile App Pages In Figma
Lecture 45 Source Files
Section 11: Design Mobile App Animations In Figma
Lecture 46 11.01 Design Mobile App Animations In Figma
Lecture 47 Source Files
Section 12: Design Micro interactions In Figma
Lecture 48 12.01 Design Microinteractions In Figma
Lecture 49 Source Files
Section 13: Complete Mobile App Design In Figma
Lecture 50 13.01 Design A Slide Out Menu In Figma
Lecture 51 13.02 Design On Screen Overlay In Figma
Lecture 52 13.03 Design A Comments Section In Figma
Lecture 53 13.04 Design Multiple Artboard States In Figma
Lecture 54 Source Files
Section 14: Build A Prototype In Figma
Lecture 55 14.01 Build A Prototype In Figma
Lecture 56 14.02 View Figma Prototype On Mobile Device
Lecture 57 Source Files
Section 15: Share And Export Figma Design
Lecture 58 15.01 Share Figma Design
Lecture 59 15.02 Enable Comments On Figma Design
Lecture 60 15.03 Export Figma Graphics And Assets
Beginners looking to get into the UI/UX field
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