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Learn Cinema 4D From Scratch : From Beginner To Advanced

Cinema4D教程 dsgsd 111浏览 0评论

Published 7/2023
MP4 | Video: h264, 1280×720 | Audio: AAC, 44.1 KHz
Language: English | Size: 4.53 GB | Duration: 7h 28m

Learn Cinema 4d in a simple way and level up your motion graphics game one level up.

What you’ll learn
We will learn how to use cinema 4d from scratch.
We will learn how to create 3d motion graphics.
We will learn how to create modeling and animation in cinema 4d.
We will learn how to create 3d logo animation in cinema 4d.

Requirements
No Prior knowledge of 3d software required.

Description
Welcome to “Learn Cinema 4D From Scratch: From Beginner to Advanced,” your comprehensive guide to mastering the powerful 3D modeling and animation software, Cinema 4D. Whether you’re a complete beginner or have some experience with 3D design, this course will take you on a transformative journey, equipping you with the skills and knowledge to create stunning visual effects and captivating animations.In this course, we’ll start with the basics, ensuring a solid foundation in Cinema 4D. You’ll become familiar with the interface, navigation, and essential tools, gaining confidence as you learn to navigate the software effortlessly. Through hands-on exercises and practical examples, you’ll gradually build your expertise, enabling you to create intricate 3D models and breathe life into them with realistic animations.As you progress, you’ll explore a wide range of topics, including modeling, texturing, Animation, lighting, and rendering. You’ll dive into the intricacies of creating complex shapes, manipulating polygons, and employing advanced techniques to achieve precise details in your models. We’ll also cover material creation and texture mapping, allowing you to add depth and realism to your designs.At the End of this course you are going to create 1 Robot Animation ,Text Animation, Looping Animation and Logo Animation By yourself. So get ready to dive in to this 3d world of cinema 4d.

Overview
Section 1: Introduction

Lecture 1 Introduction

Section 2: 01 Introduction To The User Interface

Lecture 2 01 Introduction to the user interface

Lecture 3 02 Navigation and views

Section 3: 02 Parametric Objects

Lecture 4 01 Object And Attribute Manager

Lecture 5 02 Object properties

Lecture 6 03 Movement of an objects

Lecture 7 04 Parenting objects

Lecture 8 05 Null Objects

Lecture 9 06 Dining table

Section 4: 03 Editable Objects

Lecture 10 01 Editable Object

Lecture 11 02 Enable Axis

Lecture 12 03 Phong Tag

Lecture 13 04 Selection Tools

Lecture 14 05 Line Cut

Lecture 15 06 Plane Cut and Loop Cut

Lecture 16 07 Extrude And Inner Extrude

Lecture 17 08 Bevel

Section 5: 04 Splines

Lecture 18 01 Editable Splines

Lecture 19 02 Parametric Splines

Lecture 20 03 How To Import Slies

Lecture 21 04 Subdivision Surface

Lecture 22 05 Lathe

Lecture 23 06 Sweep

Lecture 24 07 Extrude

Lecture 25 08 Loft

Lecture 26 09 Bezier

Section 6: 05 Deformers

Lecture 27 01 Bend

Lecture 28 02 Concept Of Falloff

Lecture 29 03 Bulge Shear Taper Twist

Lecture 30 04 Multiple Deformer To One Object

Lecture 31 05 FFD

Lecture 32 06 Warp And Spline Warp

Lecture 33 07 Bevel

Lecture 34 08 Collision

Lecture 35 09 Explosion Fx

Lecture 36 10 Explosion

Lecture 37 11 Formula

Lecture 38 12 Melt

Lecture 39 13 Shatter

Section 7: 06 Instance Object

Lecture 40 01 Array

Lecture 41 02 Atom Array

Lecture 42 03 Boole

Lecture 43 04 Spline Mask

Lecture 44 05 Metal Ball

Lecture 45 06 Symmetry

Lecture 46 07 Cloner

Lecture 47 08 Volume Builder And Volume Mesher

Section 8: 07 Robot Modeling

Lecture 48 01 Robot Modeling Part 1

Lecture 49 02 Robot Modeling Part 2

Lecture 50 03 Robot Modeling Part 3

Lecture 51 04 Robot Modeling Part 4

Lecture 52 05 Robot Modeling Part 5

Section 9: 08 Lights

Lecture 53 01 omni

Lecture 54 02 Area

Lecture 55 03 Spot And Target Light

Lecture 56 04 Visible And Volumetric Light

Section 10: 09 Robot Lighting

Lecture 57 01 Robot Lighting

Section 11: 10 Materials

Lecture 58 01 Applying Materials

Lecture 59 02 Color Channels

Lecture 60 03 Gradient And Noise

Lecture 61 04 Luminance Channel

Lecture 62 05 Reflectance

Lecture 63 06 Transparency

Lecture 64 07 Glow

Lecture 65 08 Bump and Displacement

Section 12: 11 Adding Materials To The Robot Model

Lecture 66 01 Adding Materials To The Robot Model

Section 13: 12 Animation And Keyframes

Lecture 67 01 Timeline And Keyframes

Lecture 68 02 F – Curve

Lecture 69 03 Timeline Dopesheet

Lecture 70 04 Bouncing Ball Animation

Section 14: 13 Animation Of Robot

Lecture 71 01 Animation Of Robot

Section 15: 14 Dynamics

Lecture 72 01 Rigid Body And Collider Body

Lecture 73 02 Gravity, Time Scale, Density

Lecture 74 03 Custom Velocity

Section 16: 15 Adding Dynamics In Our Robot Scean

Lecture 75 01 Adding Dynamics In Our Robot Scean

Section 17: 16 Emitter

Lecture 76 01 Emitter

Lecture 77 02 Forces

Lecture 78 03 Dynamics

Section 18: 17 MoGraph

Lecture 79 01 Effectors

Lecture 80 02 Formula, Push Apart and Random Effector

Lecture 81 03 Shader And Step

Lecture 82 04 Fracture

Lecture 83 05 Voronoi Fracture

Lecture 84 06 Voronoi Fracture Dynamics

Lecture 85 07 Tracer

Lecture 86 08 MoText

Section 19: 18 Camera

Lecture 87 01 Camera

Lecture 88 02 Target Camera

Lecture 89 03 Depth Of Field

Lecture 90 04 Protection Tag

Lecture 91 05 Align To Spline Tag

Section 20: 19 Render Settings

Lecture 92 01 Render Settings

Section 21: 20 Text Animation

Lecture 93 01 Text Animation 1 (Part 1)

Lecture 94 02 Text Animation 1 (Part 2)

Section 22: 21 Logo Animation

Lecture 95 01 Adidas Logo Animation Part 1

Lecture 96 02 Adidas Logo Animation Part 2

Section 23: 22 Looping Animation

Lecture 97 01 Looping Animation Part 1

Lecture 98 02 Looping Animation Part 2

For Beginners and Advanced Cinema 4d User.


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