Published 9/2023
Created by GameClan’s Academy
MP4 | Video: h264, 1280×720 | Audio: AAC, 44.1 KHz, 2 Ch
Genre: eLearning | Language: English | Duration: 6 Lectures ( 57m ) | Size: 514 MB
This is a First Person Shooter tutorial for Unity Game Engine. We will cover gun animations, switching, sounds & shoot.
What you’ll learn
Learners will have a deep understanding of the core mechanics that drive first-person shooter (FPS) games
Learners will develop advanced scripting skills in C# and gain hands-on experience in writing custom scripts to control player behavior and weapon mechanics
Learners will gain expertise in testing and debugging FPS games in Unity.
Learners will gain knowledge about core FPS animations
Learners will be able to edit and integrate multiple sounds effects
Requirements
Basics of programming is required. If not, don’t worry, we have explained everything in detail.
Description
Welcome to the ‘Ultimate FPS Game Mechanics for Unity’ course, where we embark on an exciting journey through the realm of first-person shooter (FPS) game development. FPS games have a rich history dating back to the early days of gaming, captivating players with thrilling experiences of intense combat and immersive worlds. Today, FPS games are a cornerstone of the gaming industry, enjoyed by millions of players worldwide, and this course equips you with the skills to become a proficient FPS game developer. Our inspiration for FPS games are counter strike, call of duty, far cry, battlefield and many more legends.FPS games are used for various purposes, from entertainment and storytelling to competitive gaming and military training simulations. Learning FPS mechanics in Unity is particularly unique because Unity is a versatile game engine used by both indie developers and major game studios, making it an industry standard platform for game development. This course not only covers the technical aspects of FPS game creation but also explores the creative and artistic elements of level design, visual effects, and sound design.There a total 6 lectures in this course to make it ease in your learning progress.Assets collection and initial setupGun Shooting mechanism and bullet impactsGun AnimationsReloading and Ammo count calculationsGun SwitchingSoundsNOTE: We will be updating this course frequently. Upcoming Lectures : Enemy AI and Multiplayer. Stay tuned.The course is project based as we believe this is the best way to learn Unity and C#. You will not just be learning programming concepts, but applying them immediately to the games as you go. All the project files will be included, as well as additional references and resources.For this course, you will follow this processChallenge yourself to build the custom fps game made by you.Learn in a step by step manner.Practice makes anyone to be closer to perfection. So even you if miss the concept, come back and watch it againDon’t by heart the code, understand the logic behind the code.Whether you aspire to become a professional game developer, create your own indie games, or simply want to understand the magic behind your favorite FPS titles, this course offers valuable insights and practical skills. By the end, you’ll be prepared for a range of careers in game development, from gameplay programmer to level designer, and you’ll be well versed in the latest trends and technologies shaping the FPS gaming landscape. Join us and start crafting your own immersive FPS worlds in Unity today.
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