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Unity Editor Scripting – Beginner to Expert

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Published 3/2024
Created by Robert Gioia
MP4 | Video: h264, 1280×720 | Audio: AAC, 44.1 KHz, 2 Ch
Genre: eLearning | Language: English | Duration: 99 Lectures ( 3h 3m ) | Size: 1.87 GB

Use C# to customize and extend the Unity Editor to make it easier to use for your projects

What you’ll learn:
Go from little/no Editor Scripting knowledge to advanced by the end of the course
Learn how to build custom tools with Unity Editor Scripting
Create 9 tools you can use in Unity to automate tasks, speed up your workflow, and more
Understand both UI Toolkit and IMGUI and the strengths and weaknesses of both
Create a tool to automate viewing your game across aspect ratios
Build a favorites system that allows you to save objects to favorites to easily instantiate them in other places
Code autosave logic to automatically save any changes you make at regular intervals
Design an automatic file organizer that allows you to sort files of different types into their corresponding folders at the click of a button
Learn techniques that you can apply to the game projects you work on in the future
Become a better, more professionally qualified Unity developer
Understand how asset store tools are created
Get knowledge of industry-standard techniques
Speed up your development process
Take full advantage of the power of Unity

Requirements:
A computer running Windows, Mac or Linux
Have Unity installed on your computer
Basic knowledge of Unity and C#

Description:
If you are looking to learn Unity Editor Scripting to customize the Unity editor, then this course is for you! This course will take you from beginner to expert in Unity Editor Scripting. Throughout the course we will build 9 custom editor tools hands-on that you can use in your game projects, and apply the techniques to create your own custom tools.Get ready to learn:What editor scripting is and how it can dramatically increase your productivityThe different strategies for creating editor scripts using IMGUI and UI TookitGet practice using UI Builder, UXML, and C# to create custom toolsThe key classes, functions, and other coding constructs to be aware of when creating editor scriptsGet excited to build:9 hands-on custom tools for Unity that you can use in your game projects:Custom hierarchy buttons to automate common tasksA batch rename tool that allows you to rename groups of game objects at onceA missing references detector to save time hunting down null reference exceptionsCode to automatically link game objects to their fields in the inspector so you don’t have to manually drag and drop themAutosave logic that will continuously save the changes you makeA favorites system to make reusing common objects easierAn art asset optimizer to compress images without jeopardizing qualityA tool to automate checking your UI across different aspect ratios at onceGet empowered to create:You own editor scripts, custom inspectors, and editor toolsAssets for the Unity Asset StoreBy using the techniques taught in this course, you will speed up your development time and customize your Unity workflow.What if you have questions?Any questions you have can be posted to the Q&A forum or messaged to me on Udemy. I check my Udemy account every day to see if students have questions, and do my best to be as responsive and helpful as possible.If you get stuck at any point during this course, send me a message and I will get you unstuck!There is no risk in taking this course!This course comes with a full 30 day money-back guarantee. You either end up with Unity Editor Scripting skills, go on to build custom tools and potentially make Asset Store assets, or you try the course and simply get all your money back if you don’t like it…You literally can’t lose.Are you ready to master editor scripting and maximize your potential as a Unity developer? Then enroll now using the “Add to Cart” button on the right!


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