Published 4/2024
MP4 | Video: h264, 1920×1080 | Audio: AAC, 44.1 KHz
Language: English | Size: 4.63 GB | Duration: 4h 9m
Master Facial Capture Technology and Transform Your Scans into High-Fidelity Digital Characters
What you’ll learn
To create metahumans from scratch and implement them into a workflow
Creating a metahuman from a facial scan
Animating a facial animation using Live Link and Metahuman Animator
To explore all the possibilities that the use of this resource provides
Requirements
An Epic Games Account
Windows 10
A graphics card compatible with Ray Tracing
An iPhone 12 or newer for facial capture
Unreal Engine Version 5.0 or later
Requires basic knowledge of Unreal Engine
Description
Welcome to the exciting Metahuman course, where we’ll explore in detail the creation from scratch of a Metahuman and the various facial capture systems available. We won’t just stick to understanding the basics; we’ll delve deep into every aspect of the process, from initial capture to implementation in Unreal Engine 5.Throughout this training, you’ll dive into the world of digital character development. We’ll start from the fundamentals, learning to use key tools like Metahuman Creator, Mesh to Metahuman, and Metahuman Animator. We’ll guide you through each step of the creation process, from initial conceptualization to practical implementation.One of the most exciting aspects of this course is the focus on facial capture, where we’ll explore the various technologies and techniques available to achieve stunning results. From the most basic to the most advanced systems, we’ll equip you with the skills needed to perform effective and realistic facial captures.But we won’t stop there. Once we’ve mastered creation and facial capture, we’ll take the next crucial step: turning our facial scans into fully functional Metahumans. With expert use of tools like Livelink Face, you’ll learn to transform your scans into dynamic and expressive digital characters, ready to be implemented into your Unreal Engine 5 projects.This course is based on the principle of hands-on learning. We firmly believe that the best way to learn is by doing, so we’ll provide you with ample opportunities to practice your skills and experiment with different techniques and tools. Through practical exercises and challenging projects, you’ll become a master in the creation and animation of Metahumans.Get ready to embark on an exciting journey into the future of digital character creation. Join us and discover the power of turning your ideas into reality with Metahuman!
Overview
Section 1: Introduction
Lecture 1 Introduction
Section 2: Interface
Lecture 2 Metahuman creator web Interface
Section 3: Face
Lecture 3 Blend
Lecture 4 Sculpt
Lecture 5 Move
Lecture 6 Skin
Lecture 7 Eyes
Lecture 8 Teeth
Lecture 9 Make up
Section 4: Hair
Lecture 10 Head
Lecture 11 Eyebrows
Lecture 12 Eyelashes
Lecture 13 Mustache and beard
Section 5: Body
Lecture 14 Physique
Lecture 15 Upper part
Lecture 16 Lower part
Lecture 17 Footwear
Section 6: Prepare the engine
Lecture 18 Project
Lecture 19 Plugins
Section 7: Import to Metahuman
Lecture 20 Bridge
Lecture 21 Metahuman BP and Commons
Section 8: Mesh to Metahuman
Lecture 22 Mesh to metahuman
Section 9: Metahuman animator
Lecture 23 Capture Source
Lecture 24 Capture Manager
Lecture 25 Capture Data
Lecture 26 Metahuman Identity
Lecture 27 Metahuman Performance
Section 10: Livelink
Lecture 28 iPhone setup
Lecture 29 Take recorder
Section 11: Visernes and Expresions
Lecture 30 Visernes
Lecture 31 Expressions
Section 12: Customize logos on clothin
Lecture 32 Texture
This course is aimed at people interested in learning about metahumans
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