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Advanced Game Programming With Directx 11

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Published 10/2024
MP4 | Video: h264, 1920×1080 | Audio: AAC, 44.1 KHz
Language: English | Size: 2.12 GB | Duration: 1h 46m

Elevate Your Graphics Programming Skills[The course still continues]

What you’ll learn
Identify and manage a C++ project
Knowledge of Graphics programming
Developing your own game
Knowledge of the most used API by famous game companies

Requirements
Intermediate level C++ knowledge
Basic math knowledge
Curiosity, perseverance and to be determined

Description
Master the art of game development with DirectX 11 and take your programming skills to the next level! This advanced course is designed for intermediate to expert C++ developers who want to push the boundaries of real-time 3D graphics and develop cutting-edge game engines. By diving deep into the DirectX 11 API, you will acquire the expertise necessary to build visually stunning, high-performance games that captivate players.The course is continually evolving, with 2 new videos released each week to ensure you’re consistently building your knowledge. Weekly learning is crucial in game development because it helps solidify complex concepts and keeps you on track with hands-on practice. By engaging with fresh content regularly, you’ll steadily master each advanced topic while staying motivated.During the course, you will cover all the fundamentals of computer graphics and work hands-on with Direct3D, mastering components likebuffers, vertices/indicesspace transformation,swap chains,and textures.This course isn’t just about learning the basics—you’ll explore advanced rendering techniques, including lighting models,blending,shaders, anti-aliasing,frustum cullingand the intricacies of the graphics pipeline. To create immersive and visually stunning games! With a strong focus on GPU programming and real-time rendering, you’ll learn to implement advanced features such as tessellation, anti-aliasing, and frustum culling, preparing you to create immersive and visually stunning games.Join us now to keep progressing in your game development career, learning step by step each week, and mastering DirectX 11 technology!

Overview
Section 1: Overview of graphics theory

Lecture 1 About This Course

Lecture 2 How does game graphics work?

Lecture 3 Graphics Pipeline

Lecture 4 History of APIs

Lecture 5 Graphics APIs

Lecture 6 About COM

Lecture 7 Important concepts in DirectX

Lecture 8 Installing DirectX SDK

Lecture 9 The best way to logging!

Section 2: Building math foundation

Lecture 10 Vector Algebra

Game developers who want to develop their own game engine,Curious game developers,People who want to improve their career


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