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Make A Multi-Platform Action 2D Space Shooter |Cocos Creator

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MP4 | Video: h264, 1280×720 | Audio: AAC, 44.1 KHz
Language: English (US) | Size: 1.25 GB | Duration: 3h 30m

Build a 2D space shooter game that can be deployed as an android game, Facebook instant game, web game, Windows or Mac

What you’ll learn
How to Create an action 2D Space Shooter Game
How to use Touch and Keyboard Input for 2D games
Spawning Enemies that have life, actions and shoot back at you
Simple physics and Collision Detection in Cocos Creator
Scripting in Cocos Creator
What is needed to publish to Windows or Mac, Android, Facebook Instant Games, Web Mobile and Web Desktop platforms

Requirements
Be able to work around your desired platform whether Windows or Macintosh i.e. installing software etc
Students with some basic scripting or programming knowledge will get through the course faster
An eagerness to learn 2D Game Development

Description
The course will be using the completely free Cocos Creator Engine to create a 2D space shooter game that will be using Collision Detection and other 2D game features. In the course, you will be making a multi-platform game that supports keyboard and touch input so that it can play on desktop and mobile platforms. The course will show what is needed to deploy the game as a web game, a Facebook Instant Game, what is needed to compile for Android Game Development as well as building for Windows or Mac. We will cover some 2D Game Development Fundamentals with Cocos Creator in the process while covering web game design. The course will be scripted in typescript files but can be used for JavaScript Game Development. This course is for anyone interested in creating a 2D space shooter game that can be deployed to multiple platforms as well as JavaScript,Typescript or web developers who want to make games using their skills. Even if you are not a JavaScript or Typescript developer, some programming knowledge is all that is required to get through this course.

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