Published 11/2024
MP4 | Video: h264, 1920×1080 | Audio: AAC, 44.1 KHz
Language: English | Size: 5.07 GB | Duration: 4h 38m
Learn Blender for XR Design
What you’ll learn
Develop proficiency in utilizing Blender for 3D modeling by mastering fundamental techniques such as polygon modeling, sculpting, and UV mapping.
Acquire skills in implementing effective lighting and shading techniques in Blender to enhance realism and immersion in XR environments.
Gain expertise in optimizing 3D assets and environments specifically for XR platforms, ensuring optimal performance and user experience across various devices.
Learn how to efficiently leverage external resources and plugins to streamline workflow and accelerate the creation of immersive XR environments in Blender.
Requirements
No prior experience in 3D modeling or XR is necessary. All you need is a computer meeting the minimum system requirement for Blender, along with a strong enthusiasm for learning.
For Windows: Operating System: Windows 8 or newer, 64-bit Processor: Intel Core 2 Duo or AMD Athlon 64, 64-bit Memory: 4 GB RAM Graphics: OpenGL 3.3 compatible GPU with 1 GB VRAM Storage: 2 GB available space Additional Requirements: Internet connection for initial activation
For Mac: Operating System: macOS 10.13 or newer Processor: 64-bit Intel CPU Memory: 4 GB RAM Graphics: OpenGL 3.3 compatible GPU with 1 GB VRAM Storage: 2 GB available space Additional Requirements: Internet connection for initial activation
For Linux: Operating System: Ubuntu 18.04 LTS or equivalent Processor: 64-bit Quad-core CPU Memory: 4 GB RAM Graphics: OpenGL 3.3 compatible GPU with 1 GB VRAM Storage: 2 GB available space Additional Requirements: Internet connection for initial activation
Description
Get Started with your XR Design Career here!We are thrilled to offer this exciting opportunity to learn how to create 3D Assets and Environments for building immersive virtual and augmented reality experiences.In this course, you will be introduced to the fundamentals of 3D environmental design, with a focus on optimizing for XR.You will learn how to use Blender, a powerful 3D modeling software, to create realistic and detailed environments that are optimized for XR technologies.Throughout the course, you will receive hands-on training and guidance from one of our experienced instructors.You will have the opportunity to work on real-world projects, and gain practical experience in creating interactive and engaging XR environments.Some of the key topics covered in the course include:3D modeling techniques with BlenderLighting and shading techniquesXR optimization and performanceLeveraging external resources to speedup your workflow.This course is designed for students, professionals, and anyone interested in learning how to create 3D immersive environments for XR.Our technique is to work with dioramas or miniature easy-to-build environments that can be upscaled to larger projects, hence our slogan – LEARN .BUILD. SCALE.No prior experience in 3D modeling or XR is necessary.To register for the course, simply click the link below.We look forward to starting this journey with you into the exciting world of 3D environmental design with Blender for XR!
Overview
Section 1: Beginner: Getting Started with Blender
Lecture 1 Installation and Setup
Lecture 2 The Blender Interface
Lecture 3 Navigate and Transform
Section 2: Modifying Structures of 3D Objects (Part 1)
Lecture 4 Loop Cut and Extrude
Lecture 5 Bevel Modifier
Lecture 6 Array Modifier
Lecture 7 Vertex Select
Section 3: Modifying Structures of 3D Objects (Part 2)
Lecture 8 Proportional Editing & Displacement Modifier
Lecture 9 Face Projections
Lecture 10 Curve Modifier
Lecture 11 Rip Region
Lecture 12 …and it all comes together
Section 4: Modifying Appearance of 3D Objects
Lecture 13 Materials
Lecture 14 Lighting (Part 1)
Lecture 15 Fixing rough faces
Lecture 16 Lighting (Part 2)
Section 5: Rendering and Exporting your scene
Lecture 17 Rendering and Color Management
Lecture 18 Prepping Scene for XR
Section 6: Intermediate: Working with Shader Nodes
Lecture 19 Introduction: Overview
Lecture 20 Introduction: The Shader Editor
Lecture 21 Diffuse Maps
Lecture 22 Understanding Scale and Dimensions
Lecture 23 Smart UV Project
Lecture 24 Seamless Textures
Lecture 25 Normal Map
Lecture 26 Roughness Maps
Lecture 27 Displacement and Height Maps
Lecture 28 Ambient Occlusion
Lecture 29 Baking Procedural Textures
Lecture 30 Unpacking Textures
Lecture 31 Extra: Fixing Missing Textures
Section 7: Resources
Lecture 32 Real Scale Reference
Lecture 33 Blender Kit
Lecture 34 Blender Market
Section 8: Capstone Project
Lecture 35 Build a virtual meditation arena
This course is designed for beginners and professionals alike who are eager to explore XR design with Blender. Whether you’re a student, hobbyist, or seasoned designer, you’ll gain valuable skills to create immersive 3D environments for virtual and augmented reality experiences.
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