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Create A Kaiju Sofubi Figurine With Hands-On Practice

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Published 12/2024
MP4 | Video: h264, 1920×1080 | Audio: AAC, 44.1 KHz
Language: English | Size: 5.95 GB | Duration: 6h 4m

Move Beyond Beginner: Start Digital Sculpting Now. Learn the entire process from modeling to rendering without any waste

What you’ll learn
From Basics to Advanced Techniques in Blender’s Sculpting Features
How to Use Sculpt Brushes
Creating the Base Model of a Kaiju
Tips for Adding Detail to Sculptures
Advanced Sculpting Techniques
Material Settings to Mimic the Texture of Sofubi
Environment Texture Settings, Camera Settings, and Rendering Settings

Requirements
No prior knowledge of 3D sculpting is required; anyone can start with just a computer and Blender.
We recommend using a tablet within the tutorial

Description
This tutorial is tailored for beginners stepping into the world of 3D sculpting, those aiming to elevate their skills, and anyone fascinated by creating digital kaiju. Using Blender version 4.2, this course provides a structured approach to mastering essential sculpting techniques.Throughout the tutorial, you will learn key skills such as kaiju modeling, sculpting workflows, brush techniques, and material settings. However, please note that this course focuses entirely on digital sculpting within a CG workflow. It does not cover topics related to 3D printing or creating prototypes for physical figures.To achieve the best results, it is recommended to use a pen tablet, as it significantly enhances the sculpting experience. The lessons are designed to be straightforward and beginner-friendly, ensuring you can follow along at your own pace, regardless of prior experience.By the end of this course, you’ll have a deeper understanding of sculpting tools and techniques in Blender, enabling you to bring your creative visions to life. Whether you’re passionate about Japanese kaiju or exploring the artistic possibilities of digital sculpting, this tutorial provides a solid foundation for your journey.I hope this tutorial inspires you to develop new skills and supports your creative exploration. Let’s create together!

Overview
Section 1: Intoroduction

Lecture 1 about this course

Lecture 2 Introduction

Lecture 3 Tablet Settings

Lecture 4 Explanation of 3D Terminology

Lecture 5 Basic Operations in Blender

Section 2: How to Use Brushes

Lecture 6 Brush Exercises ①

Lecture 7 Mirror Settings

Lecture 8 Dynamic Topology

Lecture 9 Remesh

Lecture 10 Brush Exercises ②: Blue Brush

Lecture 11 Brush Exercises ③: Red Brush

Lecture 12 Brush Exercises ④: Yellow Brush

Lecture 13 Brush Exercises ⑤: Other Brushes

Lecture 14 Shortcuts and Favorites

Section 3: Creating the Base Model

Lecture 15 Creating the Head

Lecture 16 Creating the Neck

Lecture 17 Creating the Body and Tail

Lecture 18 Creating the Arms

Lecture 19 Creating the Hands

Lecture 20 Creating the Legs

Section 4: Creating Details

Lecture 21 Smoothing Each Part

Lecture 22 Adding Details①

Lecture 23 Adding Details➁

Lecture 24 Adding Details③

Lecture 25 Merging Parts Around the Face

Lecture 26 Refining the Face and Creating Horns

Lecture 27 Creating the Mouth and Teeth

Lecture 28 Creating the Ears

Lecture 29 Creating Skin Textures

Lecture 30 Detailing the Body

Lecture 31 Detailing the Arms

Lecture 32 Detailing the Legs ①

Lecture 33 Detailing the Legs ②

Lecture 34 Detailing the Tail

Section 5: Advanced Sculpting Techniques

Lecture 35 How to Operate Transform Tool

Lecture 36 Practical Use of Face Sets

Lecture 37 Adding Details and Nails to the Hands

Lecture 38 Creating Teeth and Tongue

Lecture 39 How to Create Texture Brushes

Lecture 40 How to Create VDM Brushes

Lecture 41 Appending VDM Brushes

Lecture 42 Expressing Gaps Between Parts

Section 6: Material Settings

Lecture 43 Applying Decimation

Lecture 44 Painting the Base Color

Lecture 45 Adding the Main Color

Lecture 46 Painting Other Parts

Lecture 47 Painting the Metal Color

Lecture 48 Ambient Occlusion

Section 7: Rendering Settings

Lecture 49 Lighting Settings

Lecture 50 Environment Texture Settings

Lecture 51 Camera Settings

Lecture 52 Posing

Lecture 53 Rendering

Blender beginners, those looking to step up from beginner to intermediate level, and those interested in digital sculpting

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