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Robot Modeling with Plasticity, Rendering with Blender

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Published 1/2025
Created by Onur Erbay
MP4 | Video: h264, 1280×720 | Audio: AAC, 44.1 KHz, 2 Ch
Level: Beginner | Genre: eLearning | Language: English | Duration: 43 Lectures ( 5h 11m ) | Size: 4.1 GB

For Illustrators and Graphic (3D) Artists: Create a SciFi robot. Modeling, texturing, post processing. Complete Workflow

What you’ll learn
You’ll confidently translate your ideas, be they inspired by reference images or born purely from your imagination, into sophisticated 3D shapes and designs.
This course aims to cover a wide range of commands, enabling you to approach problems with flexibility and explore diverse solutions.
By the end of this course, you’ll have developed an intuitive understanding of Plasticity, navigating and utilizing tools effectively to achieve your 3D goals.
This course covers the entire 3D pipeline: from modeling in Plasticity to exporting to Blender for coloring & rendering and post-processing in Photoshop.

Requirements
Trial version of Plasticity, no Studio version required, no previous knowledge in Plasticity necessary. Some Blender UI knowledge would be helpful, nothing else.

Description
Meet BOTLEY, the hero of our course in which you will design this stunning Sci-Fi robot from the ground up! This course guides you through the entire process:Plasticity EssentialsCAD modeling in Plasticity (using the trial version!)Coloring and rendering in BlenderCinematic post-processing in PhotoshopWe’ll explore a wealth of Plasticity techniques, commands, and workflows, mastering both solid and surface modeling. We’ll also leverage advanced Pureref techniques to utilize reference images effectively. Throughout the course, we will learn lots of commands and use them repeatedly. So navigating in Plasticity and using the correct commands and workflows will become your second nature. Featuring the latest Plasticity UI, this course provides cutting-edge knowledge, including Blender and Pureref files, radial menus, and SVGs. No 3rd party plugins or Blender addons are required! For artists who want to focus on the creative: This course is designed for graphic artists and illustrators who want to add 3D modeling to their skillset, emphasizing artistic expression over technical engineering.Expect a direct, no-nonsense approach: I’ll guide you through the process with a focus on practical application, minimizing distractions and maximizing your learning.Pure modeling, no fluff: Let’s dive in and start creating!Get started now!

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