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Stylized Character Modeling

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Stylized Character Modeling
3DMotive – Stylized Character Modeling
Audio: aac, 44100 Hz, stereo, s16, 93 kb/s (und)
Video: h264, yuv420p, 1280×720, 1749 kb/s, 30.00 fps
11 Lessons | Project Files Included | MP4 | 783MB

In this intermediate level course, instructor Ryan Ribot will be focusing on sculpting a High Resolution character asset using Zbrush. The focus of this course will include sculpting processes, stylized anatomy, modularity, and basic design fundamentals to create a stylized character model. By the end of this course you should have a strong understanding of the steps towards creating your own high quality Zbrush models. This course will be followed by a secondary course that will involve creating a final game asset and textures from this initial high resolution sculpt we create in this lesson.

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