Building a Game of Memory with SignalR (2014)
ASP.NET SignalR is a library for .NET that adds real-time / bidirectional communication to your web application. In this course we will learn how to use this framework to build a real-time two player memory game. Throughout this course you will learn how to construct a game framework that leverages the power of MVC 4, SignalR hubs and the integration of a server side blackplane for load balancing and scale.
├───01. Introduction
│ 01. Course Introduction.wmv
│ 02. What is SignalR .wmv
│ 03. How Does SignalR Work .wmv
│
├───02. Designing the Game
│ 01. Introduction Game Mechanics.wmv
│ 02. Game Board.wmv
│ 03. Shuffle Cards.wmv
│ 04. The Design.wmv
│ 05. Using Handlebar and Bootstrap.wmv
│ 06. The Flip.wmv
│ 07. Summary.wmv
│
├───03. Building the Game
│ 01. Building the Game.wmv
│ 02. Integrate SignalR.wmv
│ 03. How SignalR Works.wmv
│ 04. Building Our Models.wmv
│ 05. GameState.wmv
│ 06. GameState – Player Methods.wmv
│ 07. GameState – Game Methods.wmv
│ 08. Summary.wmv
│
├───04. Connecting Our Server to Our Client
│ 01. Design Our Game Hub.wmv
│ 02. Write Our Game Hub.wmv
│ 03. Connecting Our Server to Our Client.wmv
│ 04. Summary.wmv
│
└───05. Testing and Scaleout
01. Testing Scenarios.wmv
02. Scaleout Strategies.wmv
03. Course Summary.wmv
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