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3D游戏和电影生物角色雕刻教程 CGWorkshops – 3D Creature Sculpting

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CGWorkshops - 3D Creature Sculpting

莱恩的经历塑造人物为游戏和电影是工作室的一个宝贵的资产,作为他与学生的能力,并给个人,一对一的反馈给每个参与者。他的工作室采用定期的现场网络研讨会会议,你可以询问你的工作接受批评。这些将被记录为那些谁不能使它。所以你准备做一些严肃的,浓郁的怪物,生物与人物!

本教程是由CGWorkshops机构出品的CGWorkshops 3D Creature Sculpting教程,3D游戏和电影生物角色雕刻教程,时长:8周,大小:2.37 GB,mp4高清视频格式,附工程源文件,作者:Bryan Wynia,官方发布日期:2013年7月8日,语言:英语。

教程所使用的软件:Zbrush,PS

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CGWorkshops – 3D Creature Sculpting

English | 2103 | mp4 | H264 1280×720 | MP3 2 ch 79 kbps | 2.37 GB

eLearning

 
Sony Santa Monica’s Bryan Wynia will take you through the full 3D character and creature development process, helping you create, refine, sculpt, paint and render until you have not one but two fully crafted maquettes for your portfolio – one bust and one completely fully-bodied.

Bryan’s experience creating characters for both games and film is an invaluable asset to this workshop, as his ability to relate to students, and give personal, one-on-one feedback to each participant. His workshop features regular LIVE webinar sessions where you can ask questions and receive critiques on your work. These will be recorded for those who can’t make it. So get ready to make some serious, full-bodied monsters, creatures and characters!


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