Introduction to Game Development with Unity
Learn how to make a high-quality 3D game ready for publishing to the App Store or web in about 3 hours. Discover agile game development design principles and practices geared towards Unity and .Net. Learn how to create, acquire, modify and integrate AAA quality assets such as sounds, music and 3D models. By the end of this course, you will have a survival game which you can publish and play with your friends and family or continue to develop into your own custom creation. Some C# and .Net experince recommended.
│ introduction-game-development-unity.zip
│
├───01. Introduction to Unity
│ 01. Introduction.wmv
│ 02. About Unity.wmv
│ 03. Rapid Production.wmv
│ 04. Editor Setup & Basics.wmv
│ 05. Inspector.wmv
│ 06. Scene & GameObjects.wmv
│ 07. Coordinates & Views.wmv
│ 08. Scripts & Visual Studio.wmv
│ 09. Lights.wmv
│ 10. Baking – Light Mapping.wmv
│ 11. Materials & Shaders.wmv
│ 12. Prefabs.wmv
│ 13. GUI.wmv
│ 14. Input.wmv
│ 15. NGUI.wmv
│ 16. Review.wmv
│
├───02. Assets
│ 01. Introduction.wmv
│ 02. Environment Assets.wmv
│ 03. Environment Setup.wmv
│ 04. LightMap Cemetery.wmv
│ 05. Skybox.wmv
│ 06. Music.wmv
│ 07. 3D Sound.wmv
│ 08. Character Controller.wmv
│ 09. FlashLight.wmv
│ 10. Animation.wmv
│ 11. Terrain.wmv
│ 12. Review.wmv
│
├───03. Survival Game Template
│ 01. Introduction.wmv
│ 02. Organizing the Project.wmv
│ 03. First Person Controller.wmv
│ 04. Move Animation.wmv
│ 05. Attack Animation.wmv
│ 06. Component Class.wmv
│ 07. Player Attack.wmv
│ 08. IHitabble.wmv
│ 09. HitSound.wmv
│ 10. HitDamage.wmv
│ 11. Enemy Death.wmv
│ 12. Pathfinding.wmv
│ 13. Enemy Spider.wmv
│ 14. Particles.wmv
│ 15. Spawn System.wmv
│ 16. Wave System.wmv
│ 17. Review.wmv
│
├───04. Survival Game Template – Pt 2
│ 01. Introduction.wmv
│ 02. Player Damage.wmv
│ 03. IKillable.wmv
│ 04. EnemyKill.wmv
│ 05. Component Reuse.wmv
│ 06. EmemyAttack.wmv
│ 07. ActivateHittables.wmv
│ 08. PlayerKill.wmv
│ 09. Attack Delay.wmv
│ 10. Player HitSound.wmv
│ 11. Enemy Attack Animation.wmv
│ 12. Attack Range.wmv
│ 13. Game Over Scene.wmv
│ 14. Restart Game.wmv
│ 15. Load GameOver.wmv
│ 16. Bugs & Features.wmv
│ 17. LayerMask.wmv
│ 18. Spawn Optimize.wmv
│ 19. Death Bug.wmv
│ 20. Conclusion.wmv
│
├───05. Game GUI
│ 01. Introduction.wmv
│ 02. Health Bar.wmv
│ 03. Wave Count.wmv
│ 04. Enemy Count.wmv
│ 05. Alpha.wmv
│ 06. Score.wmv
│ 07. High Scores.wmv
│ 08. High Score Table.wmv
│ 09. Review.wmv
│
├───06. Items
│ 01. Introduction.wmv
│ 02. Player Pickup.wmv
│ 03. IPickupable.wmv
│ 04. Weapon Pickup.wmv
│ 05. Axe Pickup.wmv
│ 06. Item Swap.wmv
│ 07. Rifle.wmv
│ 08. Rifle Animation.wmv
│ 09. Double Equip.wmv
│ 10. Ranged Attack.wmv
│ 11. Raged Attack Rate.wmv
│ 12. Item Drop.wmv
│ 13. Review.wmv
│
└───07. Finalize and Publish
01. Introduction.wmv
02. Ammo Stat.wmv
03. Ammo Pack.wmv
04. Equiping.wmv
05. Player Equip.wmv
06. Enemy Item Drop.wmv
07. Enemy Death Attack.wmv
08. Publishing.wmv
09. Lock Cursor.wmv
10. What’s Next.wmv
11. Review.wmv
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