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Learn to Sculpt Hair and Fur with ZBrush’s Fibermesh

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Learn to Sculpt Hair and Fur with ZBrush's Fibermesh

Learn to Sculpt Hair and Fur with ZBrush’s Fibermesh
MP4 | Video: 1280×720 | 59 kbps | 44 KHz | Duration: 4 Hours | 1.54 GB
Genre: eLearning | Language: English

Master the principles of detailing your creatures and characters with this powerful tool!

In this series, we’ll be introduced to the world of Fibermesh in Zbrush. We’ll first use Fibermesh on a simple plane and using some of the many groom brushes to ‘brush’ the hairs. We’ll then move onto adjusting hairs with symmetry as well as doing some polypainting on the hairs for colour. We’ll then go over some hair styling ideas for what we might want to create for our main Horn Head mesh by examining some painted hair layers in Photoshop. Once we decide on a style, we’ll then use Fibermesh to start to create each hair element (beard, stubble, goatee, etc) individually and then we’ll use the groom brushes to add more natural variations to the fibers/hairs we create.

Finally, we’ll use polypainting to color and tint the hair on the Horn Head’s face to something more naturalistic and complimentary to the character. A final render to see how it all turns out and then looking at the render pass in Photoshop will complete our whirlwind introduction to Fibermesh!

(Students – please look under Section 1 / Lecture 1 downloads for the source files associated with the lesson.)

More about the Instructor:

Stephen Wells is an expert 3D modeler for characters, props, vehicles, weapons and environments and have created both high and low polygon assets for game productions. He has over 20 years experience in creating a variety of game assets for several different genres (fantasy, sci-fi, combat, superheroes, horror, etc) using 3ds Max, Maya, Photoshop, ZBrush, Mudbox, Topogun, and xNormal. As an enthusiastic instructor, he loves creating video tutorials on a wide variety of subjects to help students better their skillsets.

What are the requirements?

Pixologic’s ZBrush sculpting software
A strong 3d modeling foundation
What am I going to get from this course?

Over 19 lectures and 3.5 hours of content!
Master ZBrush’s features for creating large and small surface details
Learn ZBrush’s Fibermesh system to paint hair, fur, and more!
What is the target audience?

Intermediate to Advanced ZBrush users interested in mastering the tools to add hair and fur to monsters and characters

Learn to Sculpt Hair and Fur with ZBrush's Fibermesh

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